ART: Use utils.h::RoundUp instead of explicit bit-fiddling
Change-Id: I249a2cfeb044d3699d02e13d42b8e72518571640
diff --git a/compiler/utils/arena_allocator.h b/compiler/utils/arena_allocator.h
index 18a5bce..032eabc 100644
--- a/compiler/utils/arena_allocator.h
+++ b/compiler/utils/arena_allocator.h
@@ -23,6 +23,7 @@
#include "base/macros.h"
#include "base/mutex.h"
#include "mem_map.h"
+#include "utils.h"
namespace art {
@@ -155,7 +156,7 @@
if (UNLIKELY(running_on_valgrind_)) {
return AllocValgrind(bytes, kind);
}
- bytes = (bytes + 3) & ~3;
+ bytes = RoundUp(bytes, 4);
if (UNLIKELY(ptr_ + bytes > end_)) {
// Obtain a new block.
ObtainNewArenaForAllocation(bytes);