Skip classes in app compilation if they are from boot class loader
Change-Id: Iab767d9af6a71b59779e5140b6d7f7dca8f538ff
diff --git a/src/compiler.cc b/src/compiler.cc
index fabd8fd..a3655c6 100644
--- a/src/compiler.cc
+++ b/src/compiler.cc
@@ -127,7 +127,33 @@
}
}
+// Return true if the class should be skipped during compilation. We
+// never skip classes in the boot class loader. However, if we have a
+// non-boot class loader and we can resolve the class in the boot
+// class loader, we do skip the class. This happens if an app bundles
+// classes found in the boot classpath. Since at runtime we will
+// select the class from the boot classpath, do not attempt to resolve
+// or compile it now.
+static bool SkipClass(const ClassLoader* class_loader,
+ const DexFile& dex_file,
+ const DexFile::ClassDef& class_def) {
+ if (class_loader == NULL) {
+ return false;
+ }
+ const char* descriptor = dex_file.GetClassDescriptor(class_def);
+ ClassLinker* class_linker = Runtime::Current()->GetClassLinker();
+ Class* klass = class_linker->FindClass(descriptor, NULL);
+ if (klass == NULL) {
+ Thread* self = Thread::Current();
+ CHECK(self->IsExceptionPending());
+ self->ClearException();
+ return false;
+ }
+ return true;
+}
+
void Compiler::ResolveDexFile(const ClassLoader* class_loader, const DexFile& dex_file) {
+ Thread* self = Thread::Current();
ClassLinker* class_linker = Runtime::Current()->GetClassLinker();
DexCache* dex_cache = class_linker->FindDexCache(dex_file);
@@ -142,6 +168,7 @@
for (size_t type_idx = 0; type_idx < dex_cache->NumResolvedTypes(); type_idx++) {
Class* klass = class_linker->ResolveType(dex_file, type_idx, dex_cache, class_loader);
if (klass == NULL) {
+ CHECK(self->IsExceptionPending());
Thread::Current()->ClearException();
}
}
@@ -155,6 +182,9 @@
// generated code.
for (size_t class_def_index = 0; class_def_index < dex_file.NumClassDefs(); class_def_index++) {
const DexFile::ClassDef& class_def = dex_file.GetClassDef(class_def_index);
+ if (SkipClass(class_loader, dex_file, class_def)) {
+ continue;
+ }
// Note the class_data pointer advances through the headers,
// static fields, instance fields, direct methods, and virtual
@@ -169,7 +199,6 @@
Field* field = class_linker->ResolveField(dex_file, it.GetMemberIndex(), dex_cache,
class_loader, true);
if (field == NULL) {
- Thread* self = Thread::Current();
CHECK(self->IsExceptionPending());
self->ClearException();
}
@@ -179,7 +208,6 @@
Field* field = class_linker->ResolveField(dex_file, it.GetMemberIndex(), dex_cache,
class_loader, false);
if (field == NULL) {
- Thread* self = Thread::Current();
CHECK(self->IsExceptionPending());
self->ClearException();
}
@@ -189,7 +217,6 @@
Method* method = class_linker->ResolveMethod(dex_file, it.GetMemberIndex(), dex_cache,
class_loader, true);
if (method == NULL) {
- Thread* self = Thread::Current();
CHECK(self->IsExceptionPending());
self->ClearException();
}
@@ -199,7 +226,6 @@
Method* method = class_linker->ResolveMethod(dex_file, it.GetMemberIndex(), dex_cache,
class_loader, false);
if (method == NULL) {
- Thread* self = Thread::Current();
CHECK(self->IsExceptionPending());
self->ClearException();
}
@@ -302,6 +328,9 @@
void Compiler::CompileClass(const DexFile::ClassDef& class_def, const ClassLoader* class_loader,
const DexFile& dex_file) {
+ if (SkipClass(class_loader, dex_file, class_def)) {
+ return;
+ }
const byte* class_data = dex_file.GetClassData(class_def);
if (class_data == NULL) {
// empty class, probably a marker interface