ART: Rename Handle hierarchy

Bring the names in line with normal OO principles: ConstHandle
becomes Handle, and Handle becomes MutableHandle.

Change-Id: I0f018eb7ba28bc422e3a23dd73a6cbe6fc2d2044
diff --git a/runtime/mirror/object_test.cc b/runtime/mirror/object_test.cc
index aa181ee..1290a3d 100644
--- a/runtime/mirror/object_test.cc
+++ b/runtime/mirror/object_test.cc
@@ -161,7 +161,7 @@
   ScopedObjectAccess soa(Thread::Current());
   Class* c = class_linker_->FindSystemClass(soa.Self(), "[I");
   StackHandleScope<1> hs(soa.Self());
-  Handle<Array> a(
+  MutableHandle<Array> a(
       hs.NewHandle(Array::Alloc<true>(soa.Self(), c, 1, c->GetComponentSize(),
                                       Runtime::Current()->GetHeap()->GetCurrentAllocator())));
   EXPECT_TRUE(c == a->GetClass());
@@ -184,7 +184,7 @@
   ScopedObjectAccess soa(Thread::Current());
   Class* c = class_linker_->FindSystemClass(soa.Self(), "[B");
   StackHandleScope<1> hs(soa.Self());
-  Handle<Array> a(
+  MutableHandle<Array> a(
       hs.NewHandle(Array::Alloc<true>(soa.Self(), c, 1, c->GetComponentSize(),
                                       Runtime::Current()->GetHeap()->GetCurrentAllocator(), true)));
   EXPECT_TRUE(c == a->GetClass());
@@ -287,7 +287,7 @@
 
   StackHandleScope<2> hs(soa.Self());
   Handle<Class> c(hs.NewHandle(class_linker_->FindSystemClass(soa.Self(), "I")));
-  Handle<IntArray> dims(hs.NewHandle(IntArray::Alloc(soa.Self(), 1)));
+  MutableHandle<IntArray> dims(hs.NewHandle(IntArray::Alloc(soa.Self(), 1)));
   dims->Set<false>(0, 1);
   Array* multi = Array::CreateMultiArray(soa.Self(), c, dims);
   EXPECT_TRUE(multi->GetClass() == class_linker_->FindSystemClass(soa.Self(), "[I"));
@@ -485,8 +485,8 @@
   ArtMethod* m4_2 = klass2->GetVirtualMethod(3);
   EXPECT_STREQ(m4_2->GetName(), "m4");
 
-  MethodHelper mh(hs.NewHandle(m1_1));
-  MethodHelper mh2(hs.NewHandle(m1_2));
+  MutableMethodHelper mh(hs.NewHandle(m1_1));
+  MutableMethodHelper mh2(hs.NewHandle(m1_2));
   EXPECT_TRUE(mh.HasSameNameAndSignature(&mh2));
   EXPECT_TRUE(mh2.HasSameNameAndSignature(&mh));