ART: Disambiguate access-checks mode from lock-counting

Lock-counting (when structural locking verification failed) is a
special sub-mode of access-checks and must be disambiguated, because
we currently use access-checks mode class-wide when at least one
method soft-fails, but do not stop the compiler/JIT to compile
the "working" methods. So we may end up in the access-checks
interpreter for a working method through deopt without knowing
which locks are already held.

Bug: 28351535

(cherry picked from commit f517e283d477dd2ae229ee3f054120c6953895db)

Change-Id: I083032f064d88df8f8f0611ad8b57d1b39cd09fb
diff --git a/runtime/interpreter/interpreter.cc b/runtime/interpreter/interpreter.cc
index 97dbe5d..81a396a 100644
--- a/runtime/interpreter/interpreter.cc
+++ b/runtime/interpreter/interpreter.cc
@@ -303,8 +303,13 @@
 
   shadow_frame.GetMethod()->GetDeclaringClass()->AssertInitializedOrInitializingInThread(self);
 
+  // Lock counting is a special version of accessibility checks, and for simplicity and
+  // reduction of template parameters, we gate it behind access-checks mode.
+  ArtMethod* method = shadow_frame.GetMethod();
+  DCHECK(!method->SkipAccessChecks() || !method->MustCountLocks());
+
   bool transaction_active = Runtime::Current()->IsActiveTransaction();
-  if (LIKELY(shadow_frame.GetMethod()->SkipAccessChecks())) {
+  if (LIKELY(method->SkipAccessChecks())) {
     // Enter the "without access check" interpreter.
     if (kInterpreterImplKind == kMterpImplKind) {
       if (transaction_active) {
@@ -487,6 +492,10 @@
   // Are we executing the first shadow frame?
   bool first = true;
   while (shadow_frame != nullptr) {
+    // We do not want to recover lock state for lock counting when deoptimizing. Currently,
+    // the compiler should not have compiled a method that failed structured-locking checks.
+    DCHECK(!shadow_frame->GetMethod()->MustCountLocks());
+
     self->SetTopOfShadowStack(shadow_frame);
     const DexFile::CodeItem* code_item = shadow_frame->GetMethod()->GetCodeItem();
     const uint32_t dex_pc = shadow_frame->GetDexPC();