Compile-time tuning
Specialized the dataflow iterators and did a few other minor tweaks.
Showing ~5% compile-time improvement in a single-threaded environment;
less in multi-threaded (presumably because we're blocked by something
else).
Change-Id: I2e2ed58d881414b9fc97e04cd0623e188259afd2
diff --git a/compiler/dex/ssa_transformation.cc b/compiler/dex/ssa_transformation.cc
index cd1602f..366d7f2 100644
--- a/compiler/dex/ssa_transformation.cc
+++ b/compiler/dex/ssa_transformation.cc
@@ -22,7 +22,7 @@
namespace art {
void MIRGraph::ClearAllVisitedFlags() {
- AllNodesIterator iter(this, false /* not iterative */);
+ AllNodesIterator iter(this);
for (BasicBlock* bb = iter.Next(); bb != NULL; bb = iter.Next()) {
bb->visited = false;
}
@@ -145,11 +145,11 @@
def_block_matrix_[i] =
new (arena_) ArenaBitVector(arena_, GetNumBlocks(), false, kBitMapBMatrix);
}
- AllNodesIterator iter(this, false /* not iterative */);
+ AllNodesIterator iter(this);
for (BasicBlock* bb = iter.Next(); bb != NULL; bb = iter.Next()) {
FindLocalLiveIn(bb);
}
- AllNodesIterator iter2(this, false /* not iterative */);
+ AllNodesIterator iter2(this);
for (BasicBlock* bb = iter2.Next(); bb != NULL; bb = iter2.Next()) {
FillDefBlockMatrix(bb);
}
@@ -377,7 +377,7 @@
int num_total_blocks = GetBasicBlockListCount();
/* Initialize domination-related data structures */
- ReachableNodesIterator iter(this, false /* not iterative */);
+ PreOrderDfsIterator iter(this);
for (BasicBlock* bb = iter.Next(); bb != NULL; bb = iter.Next()) {
InitializeDominationInfo(bb);
}
@@ -396,7 +396,7 @@
i_dom_list_[GetEntryBlock()->dfs_id] = GetEntryBlock()->dfs_id;
/* Compute the immediate dominators */
- ReversePostOrderDfsIterator iter2(this, true /* iterative */);
+ RepeatingReversePostOrderDfsIterator iter2(this);
bool change = false;
for (BasicBlock* bb = iter2.Next(false); bb != NULL; bb = iter2.Next(change)) {
change = ComputeblockIDom(bb);
@@ -414,19 +414,19 @@
}
GetEntryBlock()->i_dom = NULL;
- ReachableNodesIterator iter3(this, false /* not iterative */);
+ PreOrderDfsIterator iter3(this);
for (BasicBlock* bb = iter3.Next(); bb != NULL; bb = iter3.Next()) {
SetDominators(bb);
}
- ReversePostOrderDfsIterator iter4(this, false /* not iterative */);
+ ReversePostOrderDfsIterator iter4(this);
for (BasicBlock* bb = iter4.Next(); bb != NULL; bb = iter4.Next()) {
ComputeBlockDominators(bb);
}
// Compute the dominance frontier for each block.
ComputeDomPostOrderTraversal(GetEntryBlock());
- PostOrderDOMIterator iter5(this, false /* not iterative */);
+ PostOrderDOMIterator iter5(this);
for (BasicBlock* bb = iter5.Next(); bb != NULL; bb = iter5.Next()) {
ComputeDominanceFrontier(bb);
}
@@ -503,7 +503,7 @@
temp_dalvik_register_v_ =
new (arena_) ArenaBitVector(arena_, cu_->num_dalvik_registers, false, kBitMapRegisterV);
- PostOrderDfsIterator iter(this, true /* iterative */);
+ RepeatingPostOrderDfsIterator iter(this);
bool change = false;
for (BasicBlock* bb = iter.Next(false); bb != NULL; bb = iter.Next(change)) {
change = ComputeBlockLiveIns(bb);
@@ -700,7 +700,7 @@
new (arena_) ArenaBitVector(arena_, GetNumSSARegs(), false, kBitMapTempSSARegisterV);
/* Insert phi-operands with latest SSA names from predecessor blocks */
- ReachableNodesIterator iter2(this, false /* not iterative */);
+ PreOrderDfsIterator iter2(this);
for (BasicBlock* bb = iter2.Next(); bb != NULL; bb = iter2.Next()) {
InsertPhiNodeOperands(bb);
}