Quick: Reduce memory usage and improve compile time.
Move the def-block-matrix from Arena to ScopedArena. Remove
BasicBlockDataFlow::ending_check_v and use a temporary bit
matrix instead. Remove unused BasicBlockDataFlow::phi_v.
Avoid some BitVector::Copy() at the end of null and clinit
check elimination passes when the contents of the source
BitVector is no longer needed.
Change-Id: I8111b2f8a51e63075aa124b528d61b79b6933274
diff --git a/compiler/dex/ssa_transformation.cc b/compiler/dex/ssa_transformation.cc
index 3cc573b..4388041 100644
--- a/compiler/dex/ssa_transformation.cc
+++ b/compiler/dex/ssa_transformation.cc
@@ -124,7 +124,7 @@
for (uint32_t idx : bb->data_flow_info->def_v->Indexes()) {
/* Block bb defines register idx */
- def_block_matrix_[idx]->SetBit(bb->id);
+ temp_bit_matrix_[idx]->SetBit(bb->id);
}
return true;
}
@@ -132,15 +132,17 @@
void MIRGraph::ComputeDefBlockMatrix() {
int num_registers = GetNumOfCodeAndTempVRs();
/* Allocate num_registers bit vector pointers */
- def_block_matrix_ = static_cast<ArenaBitVector**>
- (arena_->Alloc(sizeof(ArenaBitVector *) * num_registers,
- kArenaAllocDFInfo));
+ DCHECK(temp_scoped_alloc_ != nullptr);
+ DCHECK(temp_bit_matrix_ == nullptr);
+ temp_bit_matrix_ = static_cast<ArenaBitVector**>(
+ temp_scoped_alloc_->Alloc(sizeof(ArenaBitVector*) * num_registers, kArenaAllocDFInfo));
int i;
/* Initialize num_register vectors with num_blocks bits each */
for (i = 0; i < num_registers; i++) {
- def_block_matrix_[i] =
- new (arena_) ArenaBitVector(arena_, GetNumBlocks(), false, kBitMapBMatrix);
+ temp_bit_matrix_[i] = new (temp_scoped_alloc_.get()) ArenaBitVector(arena_, GetNumBlocks(),
+ false, kBitMapBMatrix);
+ temp_bit_matrix_[i]->ClearAllBits();
}
AllNodesIterator iter(this);
@@ -159,7 +161,7 @@
int num_regs = GetNumOfCodeVRs();
int in_reg = GetFirstInVR();
for (; in_reg < num_regs; in_reg++) {
- def_block_matrix_[in_reg]->SetBit(GetEntryBlock()->id);
+ temp_bit_matrix_[in_reg]->SetBit(GetEntryBlock()->id);
}
}
@@ -478,7 +480,7 @@
/* Iterate through each Dalvik register */
for (dalvik_reg = GetNumOfCodeAndTempVRs() - 1; dalvik_reg >= 0; dalvik_reg--) {
- input_blocks->Copy(def_block_matrix_[dalvik_reg]);
+ input_blocks->Copy(temp_bit_matrix_[dalvik_reg]);
phi_blocks->ClearAllBits();
do {
// TUNING: When we repeat this, we could skip indexes from the previous pass.