Implement heap poisoning in ART's Optimizing compiler.
- Instrument ARM, ARM64, x86 and x86-64 code generators.
- Note: To turn heap poisoning on in Optimizing, set the
environment variable `ART_HEAP_POISONING' to "true"
before compiling ART.
Bug: 12687968
Change-Id: Ib3120b38cf805a8a50207a314b9ccc90c8d93740
diff --git a/runtime/reflection_test.cc b/runtime/reflection_test.cc
index 6f17e7d..9707fb8 100644
--- a/runtime/reflection_test.cc
+++ b/runtime/reflection_test.cc
@@ -505,6 +505,7 @@
};
TEST_F(ReflectionTest, StaticMainMethod) {
+ TEST_DISABLED_FOR_HEAP_REFERENCE_POISONING_WITH_QUICK();
ScopedObjectAccess soa(Thread::Current());
jobject jclass_loader = LoadDex("Main");
StackHandleScope<1> hs(soa.Self());