Implement heap poisoning in ART's Optimizing compiler.
- Instrument ARM, ARM64, x86 and x86-64 code generators.
- Note: To turn heap poisoning on in Optimizing, set the
environment variable `ART_HEAP_POISONING' to "true"
before compiling ART.
Bug: 12687968
Change-Id: Ib3120b38cf805a8a50207a314b9ccc90c8d93740
diff --git a/compiler/utils/mips64/assembler_mips64.h b/compiler/utils/mips64/assembler_mips64.h
index 88cc4bc..47b146a 100644
--- a/compiler/utils/mips64/assembler_mips64.h
+++ b/compiler/utils/mips64/assembler_mips64.h
@@ -265,7 +265,7 @@
void LoadRef(ManagedRegister dest, FrameOffset src) OVERRIDE;
void LoadRef(ManagedRegister mdest, ManagedRegister base, MemberOffset offs,
- bool poison_reference) OVERRIDE;
+ bool unpoison_reference) OVERRIDE;
void LoadRawPtr(ManagedRegister mdest, ManagedRegister base, Offset offs) OVERRIDE;