Implement heap poisoning in ART's Optimizing compiler.
- Instrument ARM, ARM64, x86 and x86-64 code generators.
- Note: To turn heap poisoning on in Optimizing, set the
environment variable `ART_HEAP_POISONING' to "true"
before compiling ART.
Bug: 12687968
Change-Id: Ib3120b38cf805a8a50207a314b9ccc90c8d93740
diff --git a/compiler/driver/compiler_driver_test.cc b/compiler/driver/compiler_driver_test.cc
index ba03f5a..b358f4f 100644
--- a/compiler/driver/compiler_driver_test.cc
+++ b/compiler/driver/compiler_driver_test.cc
@@ -146,7 +146,7 @@
}
TEST_F(CompilerDriverTest, AbstractMethodErrorStub) {
- TEST_DISABLED_FOR_HEAP_REFERENCE_POISONING();
+ TEST_DISABLED_FOR_HEAP_REFERENCE_POISONING_WITH_QUICK();
jobject class_loader;
{
ScopedObjectAccess soa(Thread::Current());
@@ -192,6 +192,7 @@
};
TEST_F(CompilerDriverMethodsTest, Selection) {
+ TEST_DISABLED_FOR_HEAP_REFERENCE_POISONING_WITH_QUICK();
Thread* self = Thread::Current();
jobject class_loader;
{