Use ATTRIBUTE_UNUSED more.
Use it in lieu of UNUSED(), which had some incorrect uses.
Change-Id: If247dce58b72056f6eea84968e7196f0b5bef4da
diff --git a/runtime/entrypoints/quick/quick_trampoline_entrypoints.cc b/runtime/entrypoints/quick/quick_trampoline_entrypoints.cc
index 377675e..6035dfe 100644
--- a/runtime/entrypoints/quick/quick_trampoline_entrypoints.cc
+++ b/runtime/entrypoints/quick/quick_trampoline_entrypoints.cc
@@ -1524,9 +1524,9 @@
return sp8;
}
- virtual void WalkHeader(BuildNativeCallFrameStateMachine<ComputeNativeCallFrameSize>* sm)
+ virtual void WalkHeader(
+ BuildNativeCallFrameStateMachine<ComputeNativeCallFrameSize>* sm ATTRIBUTE_UNUSED)
SHARED_REQUIRES(Locks::mutator_lock_) {
- UNUSED(sm);
}
void Walk(const char* shorty, uint32_t shorty_len) SHARED_REQUIRES(Locks::mutator_lock_) {