Remove constant moves after emitting them in parallel resolver.

This fixes the case where a constant move requires a scratch
register. Note that there is no backend that needs this for now,
but X86 might with the move to hard float.

Change-Id: I37f6b8961b48f2cf6fbc0cd281e70d58466d018e
diff --git a/compiler/optimizing/parallel_move_resolver.cc b/compiler/optimizing/parallel_move_resolver.cc
index 1e93ece..b8f5070 100644
--- a/compiler/optimizing/parallel_move_resolver.cc
+++ b/compiler/optimizing/parallel_move_resolver.cc
@@ -37,10 +37,12 @@
 
   // Perform the moves with constant sources.
   for (size_t i = 0; i < moves_.Size(); ++i) {
-    const MoveOperands& move = *moves_.Get(i);
-    if (!move.IsEliminated()) {
-      DCHECK(move.GetSource().IsConstant());
+    MoveOperands* move = moves_.Get(i);
+    if (!move->IsEliminated()) {
+      DCHECK(move->GetSource().IsConstant());
       EmitMove(i);
+      // Eliminate the move, in case following moves need a scratch register.
+      move->Eliminate();
     }
   }
 
diff --git a/compiler/optimizing/parallel_move_resolver.h b/compiler/optimizing/parallel_move_resolver.h
index 309425e..7ec1dd2 100644
--- a/compiler/optimizing/parallel_move_resolver.h
+++ b/compiler/optimizing/parallel_move_resolver.h
@@ -58,6 +58,9 @@
   };
 
   bool IsScratchLocation(Location loc);
+
+  // Allocate a scratch register for performing a move. The method will try to use
+  // a register that is the destination of a move, but that move has not been emitted yet.
   int AllocateScratchRegister(int blocked, int if_scratch, int register_count, bool* spilled);
 
   // Emit a move.
diff --git a/compiler/optimizing/parallel_move_test.cc b/compiler/optimizing/parallel_move_test.cc
index 62629bc..210f7d7 100644
--- a/compiler/optimizing/parallel_move_test.cc
+++ b/compiler/optimizing/parallel_move_test.cc
@@ -31,9 +31,13 @@
     if (!message_.str().empty()) {
       message_ << " ";
     }
-    message_ << "("
-             << move->GetSource().reg()
-             << " -> "
+    message_ << "(";
+    if (move->GetSource().IsConstant()) {
+      message_ << "C";
+    } else {
+      message_ << move->GetSource().reg();
+    }
+    message_ << " -> "
              << move->GetDestination().reg()
              << ")";
   }
@@ -129,4 +133,21 @@
   }
 }
 
+TEST(ParallelMoveTest, ConstantLast) {
+  ArenaPool pool;
+  ArenaAllocator allocator(&pool);
+  TestParallelMoveResolver resolver(&allocator);
+  HParallelMove* moves = new (&allocator) HParallelMove(&allocator);
+  moves->AddMove(new (&allocator) MoveOperands(
+      Location::ConstantLocation(new (&allocator) HIntConstant(0)),
+      Location::RegisterLocation(0),
+      nullptr));
+  moves->AddMove(new (&allocator) MoveOperands(
+      Location::RegisterLocation(1),
+      Location::RegisterLocation(2),
+      nullptr));
+  resolver.EmitNativeCode(moves);
+  ASSERT_STREQ("(1 -> 2) (C -> 0)", resolver.GetMessage().c_str());
+}
+
 }  // namespace art