ART Chroot-Based On-Device Testing

This file documents the use of a chroot environment in on-device testing of the Android Runtime (ART). Using a chroot allows tests to run a standalone ART from a locally built source tree on a device running (almost any) system image and does not interfere with the Runtime installed in the device's system partition.

Introduction

The Android Runtime (ART) supports testing in a chroot-based environment, by setting up a chroot directory in a ART_TEST_CHROOT directory located under /data/local (e.g. ART_TEST_CHROOT=/data/local/art-test-chroot) on a device, installing ART and all other required artifacts there, and having tests use adb shell chroot $ART_TEST_CHROOT <command> to execute commands on the device within this environment.

This way to run tests using a "standalone ART" ("guest system") only affects files in the data partition (the system partition and other partitions are left untouched) and is as independent as possible from the Android system ("host system") running on the device. This has some benefits:

  • no need to build and flash a whole device to do ART testing (or "overwriting" an existing ART by syncing the system partition);
  • the possibility to use a smaller AOSP Android manifest (master-art) to build ART and the required dependencies for testing;
  • no instability due to updating/replacing ART on the system partition (a functional Android Runtime is necessary to properly boot a device);
  • the possibility to have several standalone ART instances (one per directory, e.g. /data/local/art-test-chroot1, /data/local/art-test-chroot2, etc.).

Note that using this chroot-based approach requires root access to the device (i.e. be able to run adb root successfully).

Quick User Guide

  1. Unset variables which are not used with the chroot-based approach (if they were set previously):
    unset ART_TEST_ANDROID_ROOT
    unset CUSTOM_TARGET_LINKER
    unset ART_TEST_ANDROID_ART_ROOT
    unset ART_TEST_ANDROID_RUNTIME_ROOT
    unset ART_TEST_ANDROID_I18N_ROOT
    unset ART_TEST_ANDROID_TZDATA_ROOT
    
  2. Set the chroot directory in ART_TEST_CHROOT:
    export ART_TEST_CHROOT=/data/local/art-test-chroot
    
  3. Set lunch target and ADB:
    • With a minimal aosp/master-art tree:
      1. Initialize the environment:
        export SOONG_ALLOW_MISSING_DEPENDENCIES=true
        . ./build/envsetup.sh
        
      2. Select a lunch target corresponding to the architecture you want to build and test:
        • For (32-bit) Arm:
          lunch arm_krait-trunk_staging-eng
          
        • For (64-bit only) Arm64:
          lunch armv8-trunk_staging-eng
          
        • For (32- and 64-bit) Arm64:
          lunch arm_v7_v8-trunk_staging-eng
          
        • For (32-bit) Intel x86:
          lunch silvermont-trunk_staging-eng
          
        • For (64-bit) RISC-V:
          lunch aosp_riscv64-trunk_staging-eng
          
      3. Set up the environment to use a pre-built ADB:
        export PATH="$(pwd)/prebuilts/runtime:$PATH"
        export ADB="$ANDROID_BUILD_TOP/prebuilts/runtime/adb"
        
    • With a full Android (AOSP) aosp/main tree:
      1. Initialize the environment:
        . ./build/envsetup.sh
        
      2. Select a lunch target corresponding to the architecture you want to build and test:
        • For (32-bit) Arm:
          lunch aosp_arm-trunk_staging-eng
          
        • For (32- and 64-bit) Arm64:
          lunch aosp_arm64-trunk_staging-eng
          
        • For (32-bit) Intel x86:
          lunch aosp_x86-trunk_staging-eng
          
        • For (32- and 64-bit) Intel x86-64:
          lunch aosp_x86_64-trunk_staging-eng
          
        • For (64-bit) RISC-V:
          lunch aosp_riscv64-trunk_staging-eng
          
      3. Build ADB:
        m adb
        
  4. Build ART and required dependencies:
    art/tools/buildbot-build.sh --target
    
    After building it is fine to see it finish with an error like:
    linkerconfig E [...] variableloader.cc:83] Unable to access VNDK APEX at path: <path>: No such file or directory
    
  5. Clean up the device:
    art/tools/buildbot-cleanup-device.sh
    
  6. Setup the device (including setting up mount points and files in the chroot directory):
    art/tools/buildbot-setup-device.sh
    
  7. Populate the chroot tree on the device (including "activating" APEX packages in the chroot environment):
    art/tools/buildbot-sync.sh
    
  8. Run ART gtests:
    art/tools/run-gtests.sh -j4
    
    • Specific tests to run can be passed on the command line, specified by their absolute paths beginning with /apex/:
      art/tools/run-gtests.sh \
        /apex/com.android.art/bin/art/arm64/art_cmdline_tests \
        /apex/com.android.art/bin/art/arm64/art_dexdump_tests
      
    • Gtest options can be passed to each gtest by passing them after --; see the following examples.
      • To print the list of all test cases of a given gtest, use option --gtest_list_tests:
        art/tools/run-gtests.sh \
          /apex/com.android.art/bin/art/arm64/art_cmdline_tests \
          -- --gtest_list_tests
        
      • To filter the test cases to execute, use option --gtest_filter:
        art/tools/run-gtests.sh \
          /apex/com.android.art/bin/art/arm64/art_cmdline_tests \
          -- --gtest_filter="*TestJdwp*"
        
      • To see all the options supported by a gtest, use option --help:
        art/tools/run-gtests.sh \
          /apex/com.android.art/bin/art/arm64/art_cmdline_tests \
          -- --help
        
    • Note: Some test cases of art_runtime_tests defined in art/runtime/gc/space/image_space_test.cc may fail when using the full AOSP tree (b/119815008).
      • Workaround: Run m clean-oat-host before the build step (art/tools/buildbot-build.sh --target) above.
    • Note: The -j option of script art/tools/run-gtests.sh is not honored yet (b/129930445). However, gtests themselves support parallel execution, which can be specified via the gtest option -j:
      art/tools/run-gtests.sh -- -j4
      
  9. Run ART run-tests:
    • On a 64-bit target:
      art/test/testrunner/testrunner.py --target --64
      
    • On a 32-bit target:
      art/test/testrunner/testrunner.py --target --32
      
  10. Run Libcore tests:
    • On a 64-bit target:
      art/tools/run-libcore-tests.sh --mode=device --variant=X64
      
    • On a 32-bit target:
      art/tools/run-libcore-tests.sh --mode=device --variant=X32
      
  11. Run JDWP tests:
    • On a 64-bit target:
      art/tools/run-libjdwp-tests.sh --mode=device --variant=X64
      
    • On a 32-bit target:
      art/tools/run-libjdwp-tests.sh --mode=device --variant=X32
      
  12. Tear down device setup:
    art/tools/buildbot-teardown-device.sh
    
  13. Clean up the device:
    art/tools/buildbot-cleanup-device.sh