Implement array get and array put in optimizing.
Also fix a couple of assembler/disassembler issues.
Change-Id: I705c8572988c1a9c4df3172b304678529636d5f6
diff --git a/compiler/optimizing/builder.h b/compiler/optimizing/builder.h
index f94b8e8..170c427 100644
--- a/compiler/optimizing/builder.h
+++ b/compiler/optimizing/builder.h
@@ -93,6 +93,10 @@
void BuildReturn(const Instruction& instruction, Primitive::Type type);
bool BuildFieldAccess(const Instruction& instruction, uint32_t dex_offset, bool is_get);
+ void BuildArrayAccess(const Instruction& instruction,
+ uint32_t dex_offset,
+ bool is_get,
+ Primitive::Type anticipated_type);
// Builds an invocation node and returns whether the instruction is supported.
bool BuildInvoke(const Instruction& instruction,