Recognize for (int i = 0; i != x.length; i++) loops

Rationale:
Idiom occurs in real-life and is very straightforwardly
recognized by existing induction/range machinery.

Change-Id: I965a16e9de72f3523ea5023d30ed1c4e47ed5010
diff --git a/compiler/optimizing/induction_var_analysis.cc b/compiler/optimizing/induction_var_analysis.cc
index a1e1cde..82a898a 100644
--- a/compiler/optimizing/induction_var_analysis.cc
+++ b/compiler/optimizing/induction_var_analysis.cc
@@ -552,9 +552,11 @@
     if (!IsExact(stride_expr, &stride_value)) {
       return;
     }
-    // Rewrite condition i != U into i < U or i > U if end condition is reached exactly.
-    if (cmp == kCondNE && ((stride_value == +1 && IsTaken(lower_expr, upper_expr, kCondLT)) ||
-                           (stride_value == -1 && IsTaken(lower_expr, upper_expr, kCondGT)))) {
+    // Rewrite condition i != U into strict end condition i < U or i > U if this end condition
+    // is reached exactly (tested by verifying if the loop has a unit stride and the non-strict
+    // condition would be always taken).
+    if (cmp == kCondNE && ((stride_value == +1 && IsTaken(lower_expr, upper_expr, kCondLE)) ||
+                           (stride_value == -1 && IsTaken(lower_expr, upper_expr, kCondGE)))) {
       cmp = stride_value > 0 ? kCondLT : kCondGT;
     }
     // Normalize a linear loop control with a nonzero stride:
diff --git a/compiler/optimizing/induction_var_range.cc b/compiler/optimizing/induction_var_range.cc
index b162696..f9b6910 100644
--- a/compiler/optimizing/induction_var_range.cc
+++ b/compiler/optimizing/induction_var_range.cc
@@ -216,6 +216,14 @@
         }
       }
     } while (RefineOuter(&v_min, &v_max));
+    // Exploit array length + c >= c, with c <= 0 to avoid arithmetic wrap-around anomalies
+    // (e.g. array length == maxint and c == 1 would yield minint).
+    if (request == kAtLeast) {
+      if (v_min.a_constant == 1 && v_min.b_constant <= 0 && v_min.instruction->IsArrayLength()) {
+        *value = v_min.b_constant;
+        return true;
+      }
+    }
   }
   return false;
 }