Minor cleanup of MIN/MAX code.
Rationale:
Share the type dispatching code better.
Bug: b/65164101
Test: test-art-host,target
Change-Id: Ib06c915d570fd0a53f7734cdb316d2d16310db74
diff --git a/compiler/optimizing/code_generator_arm_vixl.h b/compiler/optimizing/code_generator_arm_vixl.h
index 726a2f9..8e6bc06 100644
--- a/compiler/optimizing/code_generator_arm_vixl.h
+++ b/compiler/optimizing/code_generator_arm_vixl.h
@@ -349,10 +349,11 @@
bool value_can_be_null);
void HandleFieldGet(HInstruction* instruction, const FieldInfo& field_info);
- void GenerateMinMax(LocationSummary* locations, bool is_min);
+ void GenerateMinMaxInt(LocationSummary* locations, bool is_min);
void GenerateMinMaxLong(LocationSummary* locations, bool is_min);
- void GenerateMinMaxFloat(HInstruction* min_max, bool is_min);
- void GenerateMinMaxDouble(HInstruction* min_max, bool is_min);
+ void GenerateMinMaxFloat(HInstruction* minmax, bool is_min);
+ void GenerateMinMaxDouble(HInstruction* minmax, bool is_min);
+ void GenerateMinMax(HBinaryOperation* minmax, bool is_min);
// Generate a heap reference load using one register `out`:
//