Plug code generator into liveness analysis.
Also implement spill slot support.
Change-Id: If5e28811e9fbbf3842a258772c633318a2f4fafc
diff --git a/compiler/optimizing/linearize_test.cc b/compiler/optimizing/linearize_test.cc
index f9ae529..e4f9371 100644
--- a/compiler/optimizing/linearize_test.cc
+++ b/compiler/optimizing/linearize_test.cc
@@ -18,6 +18,7 @@
#include "base/stringprintf.h"
#include "builder.h"
+#include "code_generator.h"
#include "dex_file.h"
#include "dex_instruction.h"
#include "graph_visualizer.h"
@@ -41,8 +42,11 @@
ASSERT_NE(graph, nullptr);
graph->BuildDominatorTree();
+ graph->TransformToSSA();
graph->FindNaturalLoops();
- SsaLivenessAnalysis liveness(*graph);
+
+ CodeGenerator* codegen = CodeGenerator::Create(&allocator, graph, InstructionSet::kX86);
+ SsaLivenessAnalysis liveness(*graph, codegen);
liveness.Analyze();
ASSERT_EQ(liveness.GetLinearPostOrder().Size(), number_of_blocks);