Fix mismatched new[]/delete.
Another two cases where a new[] is used but only a delete occurs.
Bug: 18202869
Change-Id: If68264807150f3a9783e44ef8823cc366bff8df2
diff --git a/runtime/stack.h b/runtime/stack.h
index e2af5ee..3f1bff8 100644
--- a/runtime/stack.h
+++ b/runtime/stack.h
@@ -74,12 +74,18 @@
}
// Create ShadowFrame in heap for deoptimization.
- static ShadowFrame* Create(uint32_t num_vregs, ShadowFrame* link,
- mirror::ArtMethod* method, uint32_t dex_pc) {
+ static ShadowFrame* CreateDeoptimizedFrame(uint32_t num_vregs, ShadowFrame* link,
+ mirror::ArtMethod* method, uint32_t dex_pc) {
uint8_t* memory = new uint8_t[ComputeSize(num_vregs)];
return Create(num_vregs, link, method, dex_pc, memory);
}
+ // Delete a ShadowFrame allocated on the heap for deoptimization.
+ static void DeleteDeoptimizedFrame(ShadowFrame* sf) {
+ uint8_t* memory = reinterpret_cast<uint8_t*>(sf);
+ delete[] memory;
+ }
+
// Create ShadowFrame for interpreter using provided memory.
static ShadowFrame* Create(uint32_t num_vregs, ShadowFrame* link,
mirror::ArtMethod* method, uint32_t dex_pc, void* memory) {