Rename ObjPtr::Decode to ObjPtr::Ptr

Done to prevent ambiguity with ScopedObjectAccess::Decode.

Bug: 31113334

Test: test-art-host
Change-Id: I07a2497cc9cf66386311798933547471987fc316
diff --git a/runtime/common_runtime_test.h b/runtime/common_runtime_test.h
index 2158d81..92934c6 100644
--- a/runtime/common_runtime_test.h
+++ b/runtime/common_runtime_test.h
@@ -32,10 +32,10 @@
 namespace art {
 
 // OBJ pointer helpers to avoid needing .Decode everywhere.
-#define EXPECT_OBJ_PTR_EQ(a, b) EXPECT_EQ(MakeObjPtr(a).Decode(), MakeObjPtr(b).Decode());
-#define ASSERT_OBJ_PTR_EQ(a, b) ASSERT_EQ(MakeObjPtr(a).Decode(), MakeObjPtr(b).Decode());
-#define EXPECT_OBJ_PTR_NE(a, b) EXPECT_NE(MakeObjPtr(a).Decode(), MakeObjPtr(b).Decode());
-#define ASSERT_OBJ_PTR_NE(a, b) ASSERT_NE(MakeObjPtr(a).Decode(), MakeObjPtr(b).Decode());
+#define EXPECT_OBJ_PTR_EQ(a, b) EXPECT_EQ(MakeObjPtr(a).Ptr(), MakeObjPtr(b).Ptr());
+#define ASSERT_OBJ_PTR_EQ(a, b) ASSERT_EQ(MakeObjPtr(a).Ptr(), MakeObjPtr(b).Ptr());
+#define EXPECT_OBJ_PTR_NE(a, b) EXPECT_NE(MakeObjPtr(a).Ptr(), MakeObjPtr(b).Ptr());
+#define ASSERT_OBJ_PTR_NE(a, b) ASSERT_NE(MakeObjPtr(a).Ptr(), MakeObjPtr(b).Ptr());
 
 class ClassLinker;
 class CompilerCallbacks;