Optimizing/X86: PC-relative dex cache array addressing.
Add PC-relative dex cache array addressing for X86 and use
it for better invoke-static/-direct dispatch. Also delay
the initialization to the PC-relative base until needed.
Change-Id: Ib8634d5edce4920cd70172fd13211809cf6948d1
diff --git a/compiler/optimizing/nodes.h b/compiler/optimizing/nodes.h
index ab53e63..4c4d0f2 100644
--- a/compiler/optimizing/nodes.h
+++ b/compiler/optimizing/nodes.h
@@ -3436,6 +3436,7 @@
dispatch_info_ = dispatch_info;
}
+ void InsertInputAt(size_t index, HInstruction* input);
void RemoveInputAt(size_t index);
bool CanDoImplicitNullCheckOn(HInstruction* obj ATTRIBUTE_UNUSED) const OVERRIDE {
@@ -3456,7 +3457,7 @@
bool IsStringInit() const { return GetMethodLoadKind() == MethodLoadKind::kStringInit; }
uint32_t GetCurrentMethodInputIndex() const { return GetNumberOfArguments(); }
bool HasMethodAddress() const { return GetMethodLoadKind() == MethodLoadKind::kDirectAddress; }
- bool HasPcRelDexCache() const {
+ bool HasPcRelativeDexCache() const {
return GetMethodLoadKind() == MethodLoadKind::kDexCachePcRelative;
}
bool HasCurrentMethodInput() const {
@@ -3484,7 +3485,7 @@
}
uint32_t GetDexCacheArrayOffset() const {
- DCHECK(HasPcRelDexCache());
+ DCHECK(HasPcRelativeDexCache());
return dispatch_info_.method_load_data;
}