64-bit prep

Preparation for 64-bit roll.
  o Eliminated storing pointers in 32-bit int slots in LIR.
  o General size reductions of common structures to reduce impact
    of doubled pointer sizes:
    - BasicBlock struct was 72 bytes, now is 48.
    - MIR struct was 72 bytes, now is 64.
    - RegLocation was 12 bytes, now is 8.
  o Generally replaced uses of BasicBlock* pointers with 16-bit Ids.
  o Replaced several doubly-linked lists with singly-linked to save
    one stored pointer per node.
  o We had quite a few uses of uintptr_t's that were a holdover from
    the JIT (which used pointers to mapped dex & actual code cache
    addresses rather than trace-relative offsets).  Replaced those with
    uint32_t's.
  o Clean up handling of embedded data for switch tables and array data.
  o Miscellaneous cleanup.

I anticipate one or two additional CLs to reduce the size of MIR and LIR
structs.

Change-Id: I58e426d3f8e5efe64c1146b2823453da99451230
diff --git a/compiler/dex/quick/mir_to_lir-inl.h b/compiler/dex/quick/mir_to_lir-inl.h
index f293700..1a30b7a 100644
--- a/compiler/dex/quick/mir_to_lir-inl.h
+++ b/compiler/dex/quick/mir_to_lir-inl.h
@@ -43,7 +43,7 @@
   }
 }
 
-inline LIR* Mir2Lir::RawLIR(int dalvik_offset, int opcode, int op0,
+inline LIR* Mir2Lir::RawLIR(DexOffset dalvik_offset, int opcode, int op0,
                             int op1, int op2, int op3, int op4, LIR* target) {
   LIR* insn = static_cast<LIR*>(arena_->Alloc(sizeof(LIR), ArenaAllocator::kAllocLIR));
   insn->dalvik_offset = dalvik_offset;