Include held locks in SIGQUIT thread dumps.
Handy if you have an ANR that's locking related. Quick tour:
at org.apache.harmony.dalvik.NativeTestTarget.emptyJniStaticSynchronizedMethod0(Native method)
- locked <0x60135aa8> (a java.lang.Class<org.apache.harmony.dalvik.NativeTestTarget>)
at java.lang.reflect.Method.invoke(Native method)
at C.whileTrue(Main.java:63)
at C.synchronizedOnClassString(Main.java:56)
- locked <0x60002a70> (a java.lang.Class<java.lang.String>)
at C.nestedSynchronizationWithTryCatch(Main.java:44)
- locked <0x61336b90> (a java.lang.String)
- locked <0x61336bd0> (a java.lang.String)
at C.nestedSynchronization(Main.java:35)
- locked <0x61336b18> (a java.lang.String)
- locked <0x61336b50> (a java.lang.String)
at C.synchronizedOnClassC(Main.java:30)
- locked <0x613366f8> (a java.lang.Class<C>)
at C.noLocks(Main.java:27)
at C.<clinit>(Main.java:24)
- locked <0x613366f8> (a java.lang.Class<C>)
at Main.main(Main.java:19)
A non-static synchronized native method works too:
at org.apache.harmony.dalvik.NativeTestTarget.emptyJniSynchronizedMethod0(Native method)
- locked <0x613371a8> (a org.apache.harmony.dalvik.NativeTestTarget)
...
Note that most stack traces don't look any different; the above is a
pathological example that exercises different kinds of locking. Testing
with system_server shows most threads don't hold any locks.
Future work (marked by TODO) is that explicit JNI MonitorEnter calls in
native code aren't shown.
Change-Id: I2747f5cddb4ef64b1935736f084a68fe8e4005e9
diff --git a/src/stl_util.h b/src/stl_util.h
index c0fe6b1..1282cc4 100644
--- a/src/stl_util.h
+++ b/src/stl_util.h
@@ -17,10 +17,18 @@
#ifndef ART_SRC_STL_UTIL_H_
#define ART_SRC_STL_UTIL_H_
+#include <algorithm>
#include <iostream>
namespace art {
+// Sort and remove duplicates of an STL vector or deque.
+template<class T>
+void STLSortAndRemoveDuplicates(T* v) {
+ std::sort(v->begin(), v->end());
+ v->erase(std::unique(v->begin(), v->end()), v->end());
+}
+
// STLDeleteContainerPointers()
// For a range within a container of pointers, calls delete
// (non-array version) on these pointers.