nfs41: RECLAIM_COMPLETE functionality
Implements RECLAIM_COMPLETE as an asynchronous RPC.
NFS4ERR_DELAY is retried, NFS4ERR_DEADSESSION invokes the error handling
but does not result in a retry, since we don't want to have a lingering
RECLAIM_COMPLETE call sent in the middle of a possible new state recovery
cycle. If a session reset occurs, a new wave of reclaim operations will
follow, containing their own RECLAIM_COMPLETE call. We don't want a
retry to get on the way of recovery by incorrectly indicating to the
server that we're done reclaiming state.
A subsequent patch invokes the functionality.
Signed-off-by: Ricardo Labiaga <Ricardo.Labiaga@netapp.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
diff --git a/fs/nfs/nfs4_fs.h b/fs/nfs/nfs4_fs.h
index 9a86636..9092322 100644
--- a/fs/nfs/nfs4_fs.h
+++ b/fs/nfs/nfs4_fs.h
@@ -181,6 +181,7 @@
int (*recover_lock)(struct nfs4_state *, struct file_lock *);
int (*establish_clid)(struct nfs_client *, struct rpc_cred *);
struct rpc_cred * (*get_clid_cred)(struct nfs_client *);
+ int (*reclaim_complete)(struct nfs_client *);
};
struct nfs4_state_maintenance_ops {