| /* |
| * kernel/locking/mutex.c |
| * |
| * Mutexes: blocking mutual exclusion locks |
| * |
| * Started by Ingo Molnar: |
| * |
| * Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com> |
| * |
| * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and |
| * David Howells for suggestions and improvements. |
| * |
| * - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline |
| * from the -rt tree, where it was originally implemented for rtmutexes |
| * by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale |
| * and Sven Dietrich. |
| * |
| * Also see Documentation/locking/mutex-design.txt. |
| */ |
| #include <linux/mutex.h> |
| #include <linux/ww_mutex.h> |
| #include <linux/sched.h> |
| #include <linux/sched/rt.h> |
| #include <linux/export.h> |
| #include <linux/spinlock.h> |
| #include <linux/interrupt.h> |
| #include <linux/debug_locks.h> |
| #include <linux/osq_lock.h> |
| |
| #ifdef CONFIG_DEBUG_MUTEXES |
| # include "mutex-debug.h" |
| #else |
| # include "mutex.h" |
| #endif |
| |
| void |
| __mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key) |
| { |
| atomic_long_set(&lock->owner, 0); |
| spin_lock_init(&lock->wait_lock); |
| INIT_LIST_HEAD(&lock->wait_list); |
| #ifdef CONFIG_MUTEX_SPIN_ON_OWNER |
| osq_lock_init(&lock->osq); |
| #endif |
| |
| debug_mutex_init(lock, name, key); |
| } |
| EXPORT_SYMBOL(__mutex_init); |
| |
| /* |
| * @owner: contains: 'struct task_struct *' to the current lock owner, |
| * NULL means not owned. Since task_struct pointers are aligned at |
| * ARCH_MIN_TASKALIGN (which is at least sizeof(void *)), we have low |
| * bits to store extra state. |
| * |
| * Bit0 indicates a non-empty waiter list; unlock must issue a wakeup. |
| * Bit1 indicates unlock needs to hand the lock to the top-waiter |
| */ |
| #define MUTEX_FLAG_WAITERS 0x01 |
| #define MUTEX_FLAG_HANDOFF 0x02 |
| |
| #define MUTEX_FLAGS 0x03 |
| |
| static inline struct task_struct *__owner_task(unsigned long owner) |
| { |
| return (struct task_struct *)(owner & ~MUTEX_FLAGS); |
| } |
| |
| static inline unsigned long __owner_flags(unsigned long owner) |
| { |
| return owner & MUTEX_FLAGS; |
| } |
| |
| /* |
| * Actual trylock that will work on any unlocked state. |
| * |
| * When setting the owner field, we must preserve the low flag bits. |
| * |
| * Be careful with @handoff, only set that in a wait-loop (where you set |
| * HANDOFF) to avoid recursive lock attempts. |
| */ |
| static inline bool __mutex_trylock(struct mutex *lock, const bool handoff) |
| { |
| unsigned long owner, curr = (unsigned long)current; |
| |
| owner = atomic_long_read(&lock->owner); |
| for (;;) { /* must loop, can race against a flag */ |
| unsigned long old, flags = __owner_flags(owner); |
| |
| if (__owner_task(owner)) { |
| if (handoff && unlikely(__owner_task(owner) == current)) { |
| /* |
| * Provide ACQUIRE semantics for the lock-handoff. |
| * |
| * We cannot easily use load-acquire here, since |
| * the actual load is a failed cmpxchg, which |
| * doesn't imply any barriers. |
| * |
| * Also, this is a fairly unlikely scenario, and |
| * this contains the cost. |
| */ |
| smp_mb(); /* ACQUIRE */ |
| return true; |
| } |
| |
| return false; |
| } |
| |
| /* |
| * We set the HANDOFF bit, we must make sure it doesn't live |
| * past the point where we acquire it. This would be possible |
| * if we (accidentally) set the bit on an unlocked mutex. |
| */ |
| if (handoff) |
| flags &= ~MUTEX_FLAG_HANDOFF; |
| |
| old = atomic_long_cmpxchg_acquire(&lock->owner, owner, curr | flags); |
| if (old == owner) |
| return true; |
| |
| owner = old; |
| } |
| } |
| |
| #ifndef CONFIG_DEBUG_LOCK_ALLOC |
| /* |
| * Lockdep annotations are contained to the slow paths for simplicity. |
| * There is nothing that would stop spreading the lockdep annotations outwards |
| * except more code. |
| */ |
| |
| /* |
| * Optimistic trylock that only works in the uncontended case. Make sure to |
| * follow with a __mutex_trylock() before failing. |
| */ |
| static __always_inline bool __mutex_trylock_fast(struct mutex *lock) |
| { |
| unsigned long curr = (unsigned long)current; |
| |
| if (!atomic_long_cmpxchg_acquire(&lock->owner, 0UL, curr)) |
| return true; |
| |
| return false; |
| } |
| |
| static __always_inline bool __mutex_unlock_fast(struct mutex *lock) |
| { |
| unsigned long curr = (unsigned long)current; |
| |
| if (atomic_long_cmpxchg_release(&lock->owner, curr, 0UL) == curr) |
| return true; |
| |
| return false; |
| } |
| #endif |
| |
| static inline void __mutex_set_flag(struct mutex *lock, unsigned long flag) |
| { |
| atomic_long_or(flag, &lock->owner); |
| } |
| |
| static inline void __mutex_clear_flag(struct mutex *lock, unsigned long flag) |
| { |
| atomic_long_andnot(flag, &lock->owner); |
| } |
| |
| static inline bool __mutex_waiter_is_first(struct mutex *lock, struct mutex_waiter *waiter) |
| { |
| return list_first_entry(&lock->wait_list, struct mutex_waiter, list) == waiter; |
| } |
| |
| /* |
| * Give up ownership to a specific task, when @task = NULL, this is equivalent |
| * to a regular unlock. Clears HANDOFF, preserves WAITERS. Provides RELEASE |
| * semantics like a regular unlock, the __mutex_trylock() provides matching |
| * ACQUIRE semantics for the handoff. |
| */ |
| static void __mutex_handoff(struct mutex *lock, struct task_struct *task) |
| { |
| unsigned long owner = atomic_long_read(&lock->owner); |
| |
| for (;;) { |
| unsigned long old, new; |
| |
| #ifdef CONFIG_DEBUG_MUTEXES |
| DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current); |
| #endif |
| |
| new = (owner & MUTEX_FLAG_WAITERS); |
| new |= (unsigned long)task; |
| |
| old = atomic_long_cmpxchg_release(&lock->owner, owner, new); |
| if (old == owner) |
| break; |
| |
| owner = old; |
| } |
| } |
| |
| #ifndef CONFIG_DEBUG_LOCK_ALLOC |
| /* |
| * We split the mutex lock/unlock logic into separate fastpath and |
| * slowpath functions, to reduce the register pressure on the fastpath. |
| * We also put the fastpath first in the kernel image, to make sure the |
| * branch is predicted by the CPU as default-untaken. |
| */ |
| static void __sched __mutex_lock_slowpath(struct mutex *lock); |
| |
| /** |
| * mutex_lock - acquire the mutex |
| * @lock: the mutex to be acquired |
| * |
| * Lock the mutex exclusively for this task. If the mutex is not |
| * available right now, it will sleep until it can get it. |
| * |
| * The mutex must later on be released by the same task that |
| * acquired it. Recursive locking is not allowed. The task |
| * may not exit without first unlocking the mutex. Also, kernel |
| * memory where the mutex resides must not be freed with |
| * the mutex still locked. The mutex must first be initialized |
| * (or statically defined) before it can be locked. memset()-ing |
| * the mutex to 0 is not allowed. |
| * |
| * ( The CONFIG_DEBUG_MUTEXES .config option turns on debugging |
| * checks that will enforce the restrictions and will also do |
| * deadlock debugging. ) |
| * |
| * This function is similar to (but not equivalent to) down(). |
| */ |
| void __sched mutex_lock(struct mutex *lock) |
| { |
| might_sleep(); |
| |
| if (!__mutex_trylock_fast(lock)) |
| __mutex_lock_slowpath(lock); |
| } |
| EXPORT_SYMBOL(mutex_lock); |
| #endif |
| |
| static __always_inline void ww_mutex_lock_acquired(struct ww_mutex *ww, |
| struct ww_acquire_ctx *ww_ctx) |
| { |
| #ifdef CONFIG_DEBUG_MUTEXES |
| /* |
| * If this WARN_ON triggers, you used ww_mutex_lock to acquire, |
| * but released with a normal mutex_unlock in this call. |
| * |
| * This should never happen, always use ww_mutex_unlock. |
| */ |
| DEBUG_LOCKS_WARN_ON(ww->ctx); |
| |
| /* |
| * Not quite done after calling ww_acquire_done() ? |
| */ |
| DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire); |
| |
| if (ww_ctx->contending_lock) { |
| /* |
| * After -EDEADLK you tried to |
| * acquire a different ww_mutex? Bad! |
| */ |
| DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww); |
| |
| /* |
| * You called ww_mutex_lock after receiving -EDEADLK, |
| * but 'forgot' to unlock everything else first? |
| */ |
| DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0); |
| ww_ctx->contending_lock = NULL; |
| } |
| |
| /* |
| * Naughty, using a different class will lead to undefined behavior! |
| */ |
| DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class); |
| #endif |
| ww_ctx->acquired++; |
| } |
| |
| /* |
| * After acquiring lock with fastpath or when we lost out in contested |
| * slowpath, set ctx and wake up any waiters so they can recheck. |
| */ |
| static __always_inline void |
| ww_mutex_set_context_fastpath(struct ww_mutex *lock, |
| struct ww_acquire_ctx *ctx) |
| { |
| unsigned long flags; |
| struct mutex_waiter *cur; |
| |
| ww_mutex_lock_acquired(lock, ctx); |
| |
| lock->ctx = ctx; |
| |
| /* |
| * The lock->ctx update should be visible on all cores before |
| * the atomic read is done, otherwise contended waiters might be |
| * missed. The contended waiters will either see ww_ctx == NULL |
| * and keep spinning, or it will acquire wait_lock, add itself |
| * to waiter list and sleep. |
| */ |
| smp_mb(); /* ^^^ */ |
| |
| /* |
| * Check if lock is contended, if not there is nobody to wake up |
| */ |
| if (likely(!(atomic_long_read(&lock->base.owner) & MUTEX_FLAG_WAITERS))) |
| return; |
| |
| /* |
| * Uh oh, we raced in fastpath, wake up everyone in this case, |
| * so they can see the new lock->ctx. |
| */ |
| spin_lock_mutex(&lock->base.wait_lock, flags); |
| list_for_each_entry(cur, &lock->base.wait_list, list) { |
| debug_mutex_wake_waiter(&lock->base, cur); |
| wake_up_process(cur->task); |
| } |
| spin_unlock_mutex(&lock->base.wait_lock, flags); |
| } |
| |
| /* |
| * After acquiring lock in the slowpath set ctx and wake up any |
| * waiters so they can recheck. |
| * |
| * Callers must hold the mutex wait_lock. |
| */ |
| static __always_inline void |
| ww_mutex_set_context_slowpath(struct ww_mutex *lock, |
| struct ww_acquire_ctx *ctx) |
| { |
| struct mutex_waiter *cur; |
| |
| ww_mutex_lock_acquired(lock, ctx); |
| lock->ctx = ctx; |
| |
| /* |
| * Give any possible sleeping processes the chance to wake up, |
| * so they can recheck if they have to back off. |
| */ |
| list_for_each_entry(cur, &lock->base.wait_list, list) { |
| debug_mutex_wake_waiter(&lock->base, cur); |
| wake_up_process(cur->task); |
| } |
| } |
| |
| #ifdef CONFIG_MUTEX_SPIN_ON_OWNER |
| /* |
| * Look out! "owner" is an entirely speculative pointer |
| * access and not reliable. |
| */ |
| static noinline |
| bool mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner) |
| { |
| bool ret = true; |
| |
| rcu_read_lock(); |
| while (__mutex_owner(lock) == owner) { |
| /* |
| * Ensure we emit the owner->on_cpu, dereference _after_ |
| * checking lock->owner still matches owner. If that fails, |
| * owner might point to freed memory. If it still matches, |
| * the rcu_read_lock() ensures the memory stays valid. |
| */ |
| barrier(); |
| |
| /* |
| * Use vcpu_is_preempted to detect lock holder preemption issue. |
| */ |
| if (!owner->on_cpu || need_resched() || |
| vcpu_is_preempted(task_cpu(owner))) { |
| ret = false; |
| break; |
| } |
| |
| cpu_relax(); |
| } |
| rcu_read_unlock(); |
| |
| return ret; |
| } |
| |
| /* |
| * Initial check for entering the mutex spinning loop |
| */ |
| static inline int mutex_can_spin_on_owner(struct mutex *lock) |
| { |
| struct task_struct *owner; |
| int retval = 1; |
| |
| if (need_resched()) |
| return 0; |
| |
| rcu_read_lock(); |
| owner = __mutex_owner(lock); |
| |
| /* |
| * As lock holder preemption issue, we both skip spinning if task is not |
| * on cpu or its cpu is preempted |
| */ |
| if (owner) |
| retval = owner->on_cpu && !vcpu_is_preempted(task_cpu(owner)); |
| rcu_read_unlock(); |
| |
| /* |
| * If lock->owner is not set, the mutex has been released. Return true |
| * such that we'll trylock in the spin path, which is a faster option |
| * than the blocking slow path. |
| */ |
| return retval; |
| } |
| |
| /* |
| * Optimistic spinning. |
| * |
| * We try to spin for acquisition when we find that the lock owner |
| * is currently running on a (different) CPU and while we don't |
| * need to reschedule. The rationale is that if the lock owner is |
| * running, it is likely to release the lock soon. |
| * |
| * The mutex spinners are queued up using MCS lock so that only one |
| * spinner can compete for the mutex. However, if mutex spinning isn't |
| * going to happen, there is no point in going through the lock/unlock |
| * overhead. |
| * |
| * Returns true when the lock was taken, otherwise false, indicating |
| * that we need to jump to the slowpath and sleep. |
| * |
| * The waiter flag is set to true if the spinner is a waiter in the wait |
| * queue. The waiter-spinner will spin on the lock directly and concurrently |
| * with the spinner at the head of the OSQ, if present, until the owner is |
| * changed to itself. |
| */ |
| static bool mutex_optimistic_spin(struct mutex *lock, |
| struct ww_acquire_ctx *ww_ctx, |
| const bool use_ww_ctx, const bool waiter) |
| { |
| struct task_struct *task = current; |
| |
| if (!waiter) { |
| /* |
| * The purpose of the mutex_can_spin_on_owner() function is |
| * to eliminate the overhead of osq_lock() and osq_unlock() |
| * in case spinning isn't possible. As a waiter-spinner |
| * is not going to take OSQ lock anyway, there is no need |
| * to call mutex_can_spin_on_owner(). |
| */ |
| if (!mutex_can_spin_on_owner(lock)) |
| goto fail; |
| |
| /* |
| * In order to avoid a stampede of mutex spinners trying to |
| * acquire the mutex all at once, the spinners need to take a |
| * MCS (queued) lock first before spinning on the owner field. |
| */ |
| if (!osq_lock(&lock->osq)) |
| goto fail; |
| } |
| |
| for (;;) { |
| struct task_struct *owner; |
| |
| if (use_ww_ctx && ww_ctx->acquired > 0) { |
| struct ww_mutex *ww; |
| |
| ww = container_of(lock, struct ww_mutex, base); |
| /* |
| * If ww->ctx is set the contents are undefined, only |
| * by acquiring wait_lock there is a guarantee that |
| * they are not invalid when reading. |
| * |
| * As such, when deadlock detection needs to be |
| * performed the optimistic spinning cannot be done. |
| */ |
| if (READ_ONCE(ww->ctx)) |
| goto fail_unlock; |
| } |
| |
| /* |
| * If there's an owner, wait for it to either |
| * release the lock or go to sleep. |
| */ |
| owner = __mutex_owner(lock); |
| if (owner) { |
| if (waiter && owner == task) { |
| smp_mb(); /* ACQUIRE */ |
| break; |
| } |
| |
| if (!mutex_spin_on_owner(lock, owner)) |
| goto fail_unlock; |
| } |
| |
| /* Try to acquire the mutex if it is unlocked. */ |
| if (__mutex_trylock(lock, waiter)) |
| break; |
| |
| /* |
| * The cpu_relax() call is a compiler barrier which forces |
| * everything in this loop to be re-loaded. We don't need |
| * memory barriers as we'll eventually observe the right |
| * values at the cost of a few extra spins. |
| */ |
| cpu_relax(); |
| } |
| |
| if (!waiter) |
| osq_unlock(&lock->osq); |
| |
| return true; |
| |
| |
| fail_unlock: |
| if (!waiter) |
| osq_unlock(&lock->osq); |
| |
| fail: |
| /* |
| * If we fell out of the spin path because of need_resched(), |
| * reschedule now, before we try-lock the mutex. This avoids getting |
| * scheduled out right after we obtained the mutex. |
| */ |
| if (need_resched()) { |
| /* |
| * We _should_ have TASK_RUNNING here, but just in case |
| * we do not, make it so, otherwise we might get stuck. |
| */ |
| __set_current_state(TASK_RUNNING); |
| schedule_preempt_disabled(); |
| } |
| |
| return false; |
| } |
| #else |
| static bool mutex_optimistic_spin(struct mutex *lock, |
| struct ww_acquire_ctx *ww_ctx, |
| const bool use_ww_ctx, const bool waiter) |
| { |
| return false; |
| } |
| #endif |
| |
| static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip); |
| |
| /** |
| * mutex_unlock - release the mutex |
| * @lock: the mutex to be released |
| * |
| * Unlock a mutex that has been locked by this task previously. |
| * |
| * This function must not be used in interrupt context. Unlocking |
| * of a not locked mutex is not allowed. |
| * |
| * This function is similar to (but not equivalent to) up(). |
| */ |
| void __sched mutex_unlock(struct mutex *lock) |
| { |
| #ifndef CONFIG_DEBUG_LOCK_ALLOC |
| if (__mutex_unlock_fast(lock)) |
| return; |
| #endif |
| __mutex_unlock_slowpath(lock, _RET_IP_); |
| } |
| EXPORT_SYMBOL(mutex_unlock); |
| |
| /** |
| * ww_mutex_unlock - release the w/w mutex |
| * @lock: the mutex to be released |
| * |
| * Unlock a mutex that has been locked by this task previously with any of the |
| * ww_mutex_lock* functions (with or without an acquire context). It is |
| * forbidden to release the locks after releasing the acquire context. |
| * |
| * This function must not be used in interrupt context. Unlocking |
| * of a unlocked mutex is not allowed. |
| */ |
| void __sched ww_mutex_unlock(struct ww_mutex *lock) |
| { |
| /* |
| * The unlocking fastpath is the 0->1 transition from 'locked' |
| * into 'unlocked' state: |
| */ |
| if (lock->ctx) { |
| #ifdef CONFIG_DEBUG_MUTEXES |
| DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired); |
| #endif |
| if (lock->ctx->acquired > 0) |
| lock->ctx->acquired--; |
| lock->ctx = NULL; |
| } |
| |
| mutex_unlock(&lock->base); |
| } |
| EXPORT_SYMBOL(ww_mutex_unlock); |
| |
| static inline int __sched |
| __ww_mutex_lock_check_stamp(struct mutex *lock, struct ww_acquire_ctx *ctx) |
| { |
| struct ww_mutex *ww = container_of(lock, struct ww_mutex, base); |
| struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx); |
| |
| if (!hold_ctx) |
| return 0; |
| |
| if (ctx->stamp - hold_ctx->stamp <= LONG_MAX && |
| (ctx->stamp != hold_ctx->stamp || ctx > hold_ctx)) { |
| #ifdef CONFIG_DEBUG_MUTEXES |
| DEBUG_LOCKS_WARN_ON(ctx->contending_lock); |
| ctx->contending_lock = ww; |
| #endif |
| return -EDEADLK; |
| } |
| |
| return 0; |
| } |
| |
| /* |
| * Lock a mutex (possibly interruptible), slowpath: |
| */ |
| static __always_inline int __sched |
| __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, |
| struct lockdep_map *nest_lock, unsigned long ip, |
| struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx) |
| { |
| struct task_struct *task = current; |
| struct mutex_waiter waiter; |
| unsigned long flags; |
| bool first = false; |
| struct ww_mutex *ww; |
| int ret; |
| |
| if (use_ww_ctx) { |
| ww = container_of(lock, struct ww_mutex, base); |
| if (unlikely(ww_ctx == READ_ONCE(ww->ctx))) |
| return -EALREADY; |
| } |
| |
| preempt_disable(); |
| mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip); |
| |
| if (__mutex_trylock(lock, false) || |
| mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, false)) { |
| /* got the lock, yay! */ |
| lock_acquired(&lock->dep_map, ip); |
| if (use_ww_ctx) |
| ww_mutex_set_context_fastpath(ww, ww_ctx); |
| preempt_enable(); |
| return 0; |
| } |
| |
| spin_lock_mutex(&lock->wait_lock, flags); |
| /* |
| * After waiting to acquire the wait_lock, try again. |
| */ |
| if (__mutex_trylock(lock, false)) |
| goto skip_wait; |
| |
| debug_mutex_lock_common(lock, &waiter); |
| debug_mutex_add_waiter(lock, &waiter, task); |
| |
| /* add waiting tasks to the end of the waitqueue (FIFO): */ |
| list_add_tail(&waiter.list, &lock->wait_list); |
| waiter.task = task; |
| |
| if (__mutex_waiter_is_first(lock, &waiter)) |
| __mutex_set_flag(lock, MUTEX_FLAG_WAITERS); |
| |
| lock_contended(&lock->dep_map, ip); |
| |
| set_task_state(task, state); |
| for (;;) { |
| /* |
| * Once we hold wait_lock, we're serialized against |
| * mutex_unlock() handing the lock off to us, do a trylock |
| * before testing the error conditions to make sure we pick up |
| * the handoff. |
| */ |
| if (__mutex_trylock(lock, first)) |
| goto acquired; |
| |
| /* |
| * Check for signals and wound conditions while holding |
| * wait_lock. This ensures the lock cancellation is ordered |
| * against mutex_unlock() and wake-ups do not go missing. |
| */ |
| if (unlikely(signal_pending_state(state, task))) { |
| ret = -EINTR; |
| goto err; |
| } |
| |
| if (use_ww_ctx && ww_ctx->acquired > 0) { |
| ret = __ww_mutex_lock_check_stamp(lock, ww_ctx); |
| if (ret) |
| goto err; |
| } |
| |
| spin_unlock_mutex(&lock->wait_lock, flags); |
| schedule_preempt_disabled(); |
| |
| if (!first && __mutex_waiter_is_first(lock, &waiter)) { |
| first = true; |
| __mutex_set_flag(lock, MUTEX_FLAG_HANDOFF); |
| } |
| |
| set_task_state(task, state); |
| /* |
| * Here we order against unlock; we must either see it change |
| * state back to RUNNING and fall through the next schedule(), |
| * or we must see its unlock and acquire. |
| */ |
| if ((first && mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, true)) || |
| __mutex_trylock(lock, first)) |
| break; |
| |
| spin_lock_mutex(&lock->wait_lock, flags); |
| } |
| spin_lock_mutex(&lock->wait_lock, flags); |
| acquired: |
| __set_task_state(task, TASK_RUNNING); |
| |
| mutex_remove_waiter(lock, &waiter, task); |
| if (likely(list_empty(&lock->wait_list))) |
| __mutex_clear_flag(lock, MUTEX_FLAGS); |
| |
| debug_mutex_free_waiter(&waiter); |
| |
| skip_wait: |
| /* got the lock - cleanup and rejoice! */ |
| lock_acquired(&lock->dep_map, ip); |
| |
| if (use_ww_ctx) |
| ww_mutex_set_context_slowpath(ww, ww_ctx); |
| |
| spin_unlock_mutex(&lock->wait_lock, flags); |
| preempt_enable(); |
| return 0; |
| |
| err: |
| __set_task_state(task, TASK_RUNNING); |
| mutex_remove_waiter(lock, &waiter, task); |
| spin_unlock_mutex(&lock->wait_lock, flags); |
| debug_mutex_free_waiter(&waiter); |
| mutex_release(&lock->dep_map, 1, ip); |
| preempt_enable(); |
| return ret; |
| } |
| |
| #ifdef CONFIG_DEBUG_LOCK_ALLOC |
| void __sched |
| mutex_lock_nested(struct mutex *lock, unsigned int subclass) |
| { |
| might_sleep(); |
| __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, |
| subclass, NULL, _RET_IP_, NULL, 0); |
| } |
| |
| EXPORT_SYMBOL_GPL(mutex_lock_nested); |
| |
| void __sched |
| _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest) |
| { |
| might_sleep(); |
| __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, |
| 0, nest, _RET_IP_, NULL, 0); |
| } |
| EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock); |
| |
| int __sched |
| mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass) |
| { |
| might_sleep(); |
| return __mutex_lock_common(lock, TASK_KILLABLE, |
| subclass, NULL, _RET_IP_, NULL, 0); |
| } |
| EXPORT_SYMBOL_GPL(mutex_lock_killable_nested); |
| |
| int __sched |
| mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass) |
| { |
| might_sleep(); |
| return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, |
| subclass, NULL, _RET_IP_, NULL, 0); |
| } |
| EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested); |
| |
| static inline int |
| ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
| { |
| #ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH |
| unsigned tmp; |
| |
| if (ctx->deadlock_inject_countdown-- == 0) { |
| tmp = ctx->deadlock_inject_interval; |
| if (tmp > UINT_MAX/4) |
| tmp = UINT_MAX; |
| else |
| tmp = tmp*2 + tmp + tmp/2; |
| |
| ctx->deadlock_inject_interval = tmp; |
| ctx->deadlock_inject_countdown = tmp; |
| ctx->contending_lock = lock; |
| |
| ww_mutex_unlock(lock); |
| |
| return -EDEADLK; |
| } |
| #endif |
| |
| return 0; |
| } |
| |
| int __sched |
| __ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
| { |
| int ret; |
| |
| might_sleep(); |
| ret = __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE, |
| 0, &ctx->dep_map, _RET_IP_, ctx, 1); |
| if (!ret && ctx->acquired > 1) |
| return ww_mutex_deadlock_injection(lock, ctx); |
| |
| return ret; |
| } |
| EXPORT_SYMBOL_GPL(__ww_mutex_lock); |
| |
| int __sched |
| __ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
| { |
| int ret; |
| |
| might_sleep(); |
| ret = __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE, |
| 0, &ctx->dep_map, _RET_IP_, ctx, 1); |
| |
| if (!ret && ctx->acquired > 1) |
| return ww_mutex_deadlock_injection(lock, ctx); |
| |
| return ret; |
| } |
| EXPORT_SYMBOL_GPL(__ww_mutex_lock_interruptible); |
| |
| #endif |
| |
| /* |
| * Release the lock, slowpath: |
| */ |
| static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip) |
| { |
| struct task_struct *next = NULL; |
| unsigned long owner, flags; |
| DEFINE_WAKE_Q(wake_q); |
| |
| mutex_release(&lock->dep_map, 1, ip); |
| |
| /* |
| * Release the lock before (potentially) taking the spinlock such that |
| * other contenders can get on with things ASAP. |
| * |
| * Except when HANDOFF, in that case we must not clear the owner field, |
| * but instead set it to the top waiter. |
| */ |
| owner = atomic_long_read(&lock->owner); |
| for (;;) { |
| unsigned long old; |
| |
| #ifdef CONFIG_DEBUG_MUTEXES |
| DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current); |
| #endif |
| |
| if (owner & MUTEX_FLAG_HANDOFF) |
| break; |
| |
| old = atomic_long_cmpxchg_release(&lock->owner, owner, |
| __owner_flags(owner)); |
| if (old == owner) { |
| if (owner & MUTEX_FLAG_WAITERS) |
| break; |
| |
| return; |
| } |
| |
| owner = old; |
| } |
| |
| spin_lock_mutex(&lock->wait_lock, flags); |
| debug_mutex_unlock(lock); |
| if (!list_empty(&lock->wait_list)) { |
| /* get the first entry from the wait-list: */ |
| struct mutex_waiter *waiter = |
| list_first_entry(&lock->wait_list, |
| struct mutex_waiter, list); |
| |
| next = waiter->task; |
| |
| debug_mutex_wake_waiter(lock, waiter); |
| wake_q_add(&wake_q, next); |
| } |
| |
| if (owner & MUTEX_FLAG_HANDOFF) |
| __mutex_handoff(lock, next); |
| |
| spin_unlock_mutex(&lock->wait_lock, flags); |
| |
| wake_up_q(&wake_q); |
| } |
| |
| #ifndef CONFIG_DEBUG_LOCK_ALLOC |
| /* |
| * Here come the less common (and hence less performance-critical) APIs: |
| * mutex_lock_interruptible() and mutex_trylock(). |
| */ |
| static noinline int __sched |
| __mutex_lock_killable_slowpath(struct mutex *lock); |
| |
| static noinline int __sched |
| __mutex_lock_interruptible_slowpath(struct mutex *lock); |
| |
| /** |
| * mutex_lock_interruptible - acquire the mutex, interruptible |
| * @lock: the mutex to be acquired |
| * |
| * Lock the mutex like mutex_lock(), and return 0 if the mutex has |
| * been acquired or sleep until the mutex becomes available. If a |
| * signal arrives while waiting for the lock then this function |
| * returns -EINTR. |
| * |
| * This function is similar to (but not equivalent to) down_interruptible(). |
| */ |
| int __sched mutex_lock_interruptible(struct mutex *lock) |
| { |
| might_sleep(); |
| |
| if (__mutex_trylock_fast(lock)) |
| return 0; |
| |
| return __mutex_lock_interruptible_slowpath(lock); |
| } |
| |
| EXPORT_SYMBOL(mutex_lock_interruptible); |
| |
| int __sched mutex_lock_killable(struct mutex *lock) |
| { |
| might_sleep(); |
| |
| if (__mutex_trylock_fast(lock)) |
| return 0; |
| |
| return __mutex_lock_killable_slowpath(lock); |
| } |
| EXPORT_SYMBOL(mutex_lock_killable); |
| |
| static noinline void __sched |
| __mutex_lock_slowpath(struct mutex *lock) |
| { |
| __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0, |
| NULL, _RET_IP_, NULL, 0); |
| } |
| |
| static noinline int __sched |
| __mutex_lock_killable_slowpath(struct mutex *lock) |
| { |
| return __mutex_lock_common(lock, TASK_KILLABLE, 0, |
| NULL, _RET_IP_, NULL, 0); |
| } |
| |
| static noinline int __sched |
| __mutex_lock_interruptible_slowpath(struct mutex *lock) |
| { |
| return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0, |
| NULL, _RET_IP_, NULL, 0); |
| } |
| |
| static noinline int __sched |
| __ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
| { |
| return __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE, 0, |
| NULL, _RET_IP_, ctx, 1); |
| } |
| |
| static noinline int __sched |
| __ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock, |
| struct ww_acquire_ctx *ctx) |
| { |
| return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE, 0, |
| NULL, _RET_IP_, ctx, 1); |
| } |
| |
| #endif |
| |
| /** |
| * mutex_trylock - try to acquire the mutex, without waiting |
| * @lock: the mutex to be acquired |
| * |
| * Try to acquire the mutex atomically. Returns 1 if the mutex |
| * has been acquired successfully, and 0 on contention. |
| * |
| * NOTE: this function follows the spin_trylock() convention, so |
| * it is negated from the down_trylock() return values! Be careful |
| * about this when converting semaphore users to mutexes. |
| * |
| * This function must not be used in interrupt context. The |
| * mutex must be released by the same task that acquired it. |
| */ |
| int __sched mutex_trylock(struct mutex *lock) |
| { |
| bool locked = __mutex_trylock(lock, false); |
| |
| if (locked) |
| mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_); |
| |
| return locked; |
| } |
| EXPORT_SYMBOL(mutex_trylock); |
| |
| #ifndef CONFIG_DEBUG_LOCK_ALLOC |
| int __sched |
| __ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
| { |
| might_sleep(); |
| |
| if (__mutex_trylock_fast(&lock->base)) { |
| ww_mutex_set_context_fastpath(lock, ctx); |
| return 0; |
| } |
| |
| return __ww_mutex_lock_slowpath(lock, ctx); |
| } |
| EXPORT_SYMBOL(__ww_mutex_lock); |
| |
| int __sched |
| __ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
| { |
| might_sleep(); |
| |
| if (__mutex_trylock_fast(&lock->base)) { |
| ww_mutex_set_context_fastpath(lock, ctx); |
| return 0; |
| } |
| |
| return __ww_mutex_lock_interruptible_slowpath(lock, ctx); |
| } |
| EXPORT_SYMBOL(__ww_mutex_lock_interruptible); |
| |
| #endif |
| |
| /** |
| * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0 |
| * @cnt: the atomic which we are to dec |
| * @lock: the mutex to return holding if we dec to 0 |
| * |
| * return true and hold lock if we dec to 0, return false otherwise |
| */ |
| int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock) |
| { |
| /* dec if we can't possibly hit 0 */ |
| if (atomic_add_unless(cnt, -1, 1)) |
| return 0; |
| /* we might hit 0, so take the lock */ |
| mutex_lock(lock); |
| if (!atomic_dec_and_test(cnt)) { |
| /* when we actually did the dec, we didn't hit 0 */ |
| mutex_unlock(lock); |
| return 0; |
| } |
| /* we hit 0, and we hold the lock */ |
| return 1; |
| } |
| EXPORT_SYMBOL(atomic_dec_and_mutex_lock); |