[TCP]: Abstract out all write queue operations.
This allows the write queue implementation to be changed,
for example, to one which allows fast interval searching.
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/include/net/tcp.h b/include/net/tcp.h
index 181c060..6dacc35 100644
--- a/include/net/tcp.h
+++ b/include/net/tcp.h
@@ -1162,6 +1162,120 @@
put_cpu();
}
+/* write queue abstraction */
+static inline void tcp_write_queue_purge(struct sock *sk)
+{
+ struct sk_buff *skb;
+
+ while ((skb = __skb_dequeue(&sk->sk_write_queue)) != NULL)
+ sk_stream_free_skb(sk, skb);
+ sk_stream_mem_reclaim(sk);
+}
+
+static inline struct sk_buff *tcp_write_queue_head(struct sock *sk)
+{
+ struct sk_buff *skb = sk->sk_write_queue.next;
+ if (skb == (struct sk_buff *) &sk->sk_write_queue)
+ return NULL;
+ return skb;
+}
+
+static inline struct sk_buff *tcp_write_queue_tail(struct sock *sk)
+{
+ struct sk_buff *skb = sk->sk_write_queue.prev;
+ if (skb == (struct sk_buff *) &sk->sk_write_queue)
+ return NULL;
+ return skb;
+}
+
+static inline struct sk_buff *tcp_write_queue_next(struct sock *sk, struct sk_buff *skb)
+{
+ return skb->next;
+}
+
+#define tcp_for_write_queue(skb, sk) \
+ for (skb = (sk)->sk_write_queue.next; \
+ (skb != (struct sk_buff *)&(sk)->sk_write_queue); \
+ skb = skb->next)
+
+#define tcp_for_write_queue_from(skb, sk) \
+ for (; (skb != (struct sk_buff *)&(sk)->sk_write_queue);\
+ skb = skb->next)
+
+static inline struct sk_buff *tcp_send_head(struct sock *sk)
+{
+ return sk->sk_send_head;
+}
+
+static inline void tcp_advance_send_head(struct sock *sk, struct sk_buff *skb)
+{
+ sk->sk_send_head = skb->next;
+ if (sk->sk_send_head == (struct sk_buff *)&sk->sk_write_queue)
+ sk->sk_send_head = NULL;
+}
+
+static inline void tcp_check_send_head(struct sock *sk, struct sk_buff *skb_unlinked)
+{
+ if (sk->sk_send_head == skb_unlinked)
+ sk->sk_send_head = NULL;
+}
+
+static inline void tcp_init_send_head(struct sock *sk)
+{
+ sk->sk_send_head = NULL;
+}
+
+static inline void __tcp_add_write_queue_tail(struct sock *sk, struct sk_buff *skb)
+{
+ __skb_queue_tail(&sk->sk_write_queue, skb);
+}
+
+static inline void tcp_add_write_queue_tail(struct sock *sk, struct sk_buff *skb)
+{
+ __tcp_add_write_queue_tail(sk, skb);
+
+ /* Queue it, remembering where we must start sending. */
+ if (sk->sk_send_head == NULL)
+ sk->sk_send_head = skb;
+}
+
+static inline void __tcp_add_write_queue_head(struct sock *sk, struct sk_buff *skb)
+{
+ __skb_queue_head(&sk->sk_write_queue, skb);
+}
+
+/* Insert buff after skb on the write queue of sk. */
+static inline void tcp_insert_write_queue_after(struct sk_buff *skb,
+ struct sk_buff *buff,
+ struct sock *sk)
+{
+ __skb_append(skb, buff, &sk->sk_write_queue);
+}
+
+/* Insert skb between prev and next on the write queue of sk. */
+static inline void tcp_insert_write_queue_before(struct sk_buff *new,
+ struct sk_buff *skb,
+ struct sock *sk)
+{
+ __skb_insert(new, skb->prev, skb, &sk->sk_write_queue);
+}
+
+static inline void tcp_unlink_write_queue(struct sk_buff *skb, struct sock *sk)
+{
+ __skb_unlink(skb, &sk->sk_write_queue);
+}
+
+static inline int tcp_skb_is_last(const struct sock *sk,
+ const struct sk_buff *skb)
+{
+ return skb->next == (struct sk_buff *)&sk->sk_write_queue;
+}
+
+static inline int tcp_write_queue_empty(struct sock *sk)
+{
+ return skb_queue_empty(&sk->sk_write_queue);
+}
+
/* /proc */
enum tcp_seq_states {
TCP_SEQ_STATE_LISTENING,