hrtimer: Preserve timer state in remove_hrtimer()
The race is described as follows:
CPU X CPU Y
remove_hrtimer
// state & QUEUED == 0
timer->state = CALLBACK
unlock timer base
timer->f(n) //very long
hrtimer_start
lock timer base
remove_hrtimer // no effect
hrtimer_enqueue
timer->state = CALLBACK |
QUEUED
unlock timer base
hrtimer_start
lock timer base
remove_hrtimer
mode = INACTIVE
// CALLBACK bit lost!
switch_hrtimer_base
CALLBACK bit not set:
timer->base
changes to a
different CPU.
lock this CPU's timer base
The bug was introduced with commit ca109491f (hrtimer: removing all ur
callback modes) in 2.6.29
[ tglx: Feed new state via local variable and add a comment. ]
Signed-off-by: Salman Qazi <sqazi@google.com>
Cc: akpm@linux-foundation.org
Cc: Peter Zijlstra <peterz@infradead.org>
LKML-Reference: <20101012142351.8485.21823.stgit@dungbeetle.mtv.corp.google.com>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Cc: stable@kernel.org
diff --git a/kernel/hrtimer.c b/kernel/hrtimer.c
index 1decafb..72206cf 100644
--- a/kernel/hrtimer.c
+++ b/kernel/hrtimer.c
@@ -931,6 +931,7 @@
remove_hrtimer(struct hrtimer *timer, struct hrtimer_clock_base *base)
{
if (hrtimer_is_queued(timer)) {
+ unsigned long state;
int reprogram;
/*
@@ -944,8 +945,13 @@
debug_deactivate(timer);
timer_stats_hrtimer_clear_start_info(timer);
reprogram = base->cpu_base == &__get_cpu_var(hrtimer_bases);
- __remove_hrtimer(timer, base, HRTIMER_STATE_INACTIVE,
- reprogram);
+ /*
+ * We must preserve the CALLBACK state flag here,
+ * otherwise we could move the timer base in
+ * switch_hrtimer_base.
+ */
+ state = timer->state & HRTIMER_STATE_CALLBACK;
+ __remove_hrtimer(timer, base, state, reprogram);
return 1;
}
return 0;
@@ -1231,6 +1237,9 @@
BUG_ON(timer->state != HRTIMER_STATE_CALLBACK);
enqueue_hrtimer(timer, base);
}
+
+ WARN_ON_ONCE(!(timer->state & HRTIMER_STATE_CALLBACK));
+
timer->state &= ~HRTIMER_STATE_CALLBACK;
}