sched: fix update_min_vruntime
Impact: fix SCHED_IDLE latency problems
OK, so we have 1 running task A (which is obviously curr and the tree is
equally obviously empty).
'A' nicely chugs along, doing its thing, carrying min_vruntime along as it
goes.
Then some whacko speed freak SCHED_IDLE task gets inserted due to SMP
balancing, which is very likely far right, in that case
update_curr
update_min_vruntime
cfs_rq->rb_leftmost := true (the crazy task sitting in a tree)
vruntime = se->vruntime
and voila, min_vruntime is waaay right of where it ought to be.
OK, so why did I write it like that to begin with...
Aah, yes.
Say we've just dequeued current
schedule
deactivate_task(prev)
dequeue_entity
update_min_vruntime
Then we'll set
vruntime = cfs_rq->min_vruntime;
we find !cfs_rq->curr, but do find someone in the tree. Then we _must_
do vruntime = se->vruntime, because
vruntime = min_vruntime(vruntime := cfs_rq->min_vruntime, se->vruntime)
will not advance vruntime, and cause lags the other way around (which we
fixed with that initial patch: 1af5f730fc1bf7c62ec9fb2d307206e18bf40a69
(sched: more accurate min_vruntime accounting).
Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
Tested-by: Mike Galbraith <efault@gmx.de>
Acked-by: Mike Galbraith <efault@gmx.de>
Cc: <stable@kernel.org>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
1 file changed