slub: Remove useless checks in alloc_debug_processing

Alloc debug processing is never called with a NULL object pointer.
No reason to check for NULL.

Reviewed-by: Pekka Enberg <penberg@cs.helsinki.fi>
Signed-off-by: Christoph Lameter <clameter@sgi.com>
diff --git a/mm/slub.c b/mm/slub.c
index d7d0d86..0a5a100 100644
--- a/mm/slub.c
+++ b/mm/slub.c
@@ -852,7 +852,7 @@
 	if (!check_slab(s, page))
 		goto bad;
 
-	if (object && !on_freelist(s, page, object)) {
+	if (!on_freelist(s, page, object)) {
 		object_err(s, page, object, "Object already allocated");
 		goto bad;
 	}
@@ -862,7 +862,7 @@
 		goto bad;
 	}
 
-	if (object && !check_object(s, page, object, 0))
+	if (!check_object(s, page, object, 0))
 		goto bad;
 
 	/* Success perform special debug activities for allocs */