slub: Remove useless checks in alloc_debug_processing
Alloc debug processing is never called with a NULL object pointer.
No reason to check for NULL.
Reviewed-by: Pekka Enberg <penberg@cs.helsinki.fi>
Signed-off-by: Christoph Lameter <clameter@sgi.com>
diff --git a/mm/slub.c b/mm/slub.c
index d7d0d86..0a5a100 100644
--- a/mm/slub.c
+++ b/mm/slub.c
@@ -852,7 +852,7 @@
if (!check_slab(s, page))
goto bad;
- if (object && !on_freelist(s, page, object)) {
+ if (!on_freelist(s, page, object)) {
object_err(s, page, object, "Object already allocated");
goto bad;
}
@@ -862,7 +862,7 @@
goto bad;
}
- if (object && !check_object(s, page, object, 0))
+ if (!check_object(s, page, object, 0))
goto bad;
/* Success perform special debug activities for allocs */