x86: convert cpuinfo_x86 array to a per_cpu array
cpu_data is currently an array defined using NR_CPUS. This means that
we overallocate since we will rarely really use maximum configured cpus.
When NR_CPU count is raised to 4096 the size of cpu_data becomes
3,145,728 bytes.
These changes were adopted from the sparc64 (and ia64) code. An
additional field was added to cpuinfo_x86 to be a non-ambiguous cpu
index. This corresponds to the index into a cpumask_t as well as the
per_cpu index. It's used in various places like show_cpuinfo().
cpu_data is defined to be the boot_cpu_data structure for the NON-SMP
case.
Signed-off-by: Mike Travis <travis@sgi.com>
Acked-by: Christoph Lameter <clameter@sgi.com>
Cc: Andi Kleen <ak@suse.de>
Cc: James Bottomley <James.Bottomley@steeleye.com>
Cc: Dmitry Torokhov <dtor@mail.ru>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Cc: Mark M. Hoffman <mhoffman@lightlink.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index ec1b6cf..bfc6061 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -136,7 +136,8 @@
}
gameport_close(gameport);
- return (cpu_data[raw_smp_processor_id()].loops_per_jiffy * (unsigned long)HZ / (1000 / 50)) / (tx < 1 ? 1 : tx);
+ return (cpu_data(raw_smp_processor_id()).loops_per_jiffy *
+ (unsigned long)HZ / (1000 / 50)) / (tx < 1 ? 1 : tx);
#else