[PATCH] vt: rework the console spawning variables
This is such a rare path it took me a while to figure out how to test
this after soring out the locking.
This patch does several things.
- The variables used are moved into a structure and declared in vt_kern.h
- A spinlock is added so we don't have SMP races updating the values.
- Instead of raw pid_t value a struct_pid is used to guard against
pid wrap around issues, if the daemon to spawn a new console dies.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Cc: Oleg Nesterov <oleg@tv-sign.ru>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/drivers/char/keyboard.c b/drivers/char/keyboard.c
index 3e90aac..99fb070 100644
--- a/drivers/char/keyboard.c
+++ b/drivers/char/keyboard.c
@@ -108,7 +108,11 @@
struct kbd_struct kbd_table[MAX_NR_CONSOLES];
static struct kbd_struct *kbd = kbd_table;
-int spawnpid, spawnsig;
+struct vt_spawn_console vt_spawn_con = {
+ .lock = SPIN_LOCK_UNLOCKED,
+ .pid = NULL,
+ .sig = 0,
+};
/*
* Variables exported for vt.c
@@ -578,9 +582,13 @@
static void fn_spawn_con(struct vc_data *vc, struct pt_regs *regs)
{
- if (spawnpid)
- if (kill_proc(spawnpid, spawnsig, 1))
- spawnpid = 0;
+ spin_lock(&vt_spawn_con.lock);
+ if (vt_spawn_con.pid)
+ if (kill_pid(vt_spawn_con.pid, vt_spawn_con.sig, 1)) {
+ put_pid(vt_spawn_con.pid);
+ vt_spawn_con.pid = NULL;
+ }
+ spin_unlock(&vt_spawn_con.lock);
}
static void fn_SAK(struct vc_data *vc, struct pt_regs *regs)