sbitmap: don't update the allocation hint on clear after resize

If we have a bunch of high-numbered bits allocated and then we resize
the struct sbitmap_queue, when those bits get cleared, we'll update the
hint and then have to re-randomize it repeatedly. Avoid that by checking
that the cleared bit is still a valid hint. No measurable performance
difference in the common case.

Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index f736c52..e408089 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -321,7 +321,7 @@
 {
 	sbitmap_clear_bit(&sbq->sb, nr);
 	sbq_wake_up(sbq);
-	if (likely(!sbq->round_robin))
+	if (likely(!sbq->round_robin && nr < sbq->sb.depth))
 		*per_cpu_ptr(sbq->alloc_hint, cpu) = nr;
 }
 EXPORT_SYMBOL_GPL(sbitmap_queue_clear);