| /* |
| * IA-64 semaphore implementation (derived from x86 version). |
| * |
| * Copyright (C) 1999-2000, 2002 Hewlett-Packard Co |
| * David Mosberger-Tang <davidm@hpl.hp.com> |
| */ |
| |
| /* |
| * Semaphores are implemented using a two-way counter: The "count" |
| * variable is decremented for each process that tries to acquire the |
| * semaphore, while the "sleepers" variable is a count of such |
| * acquires. |
| * |
| * Notably, the inline "up()" and "down()" functions can efficiently |
| * test if they need to do any extra work (up needs to do something |
| * only if count was negative before the increment operation. |
| * |
| * "sleeping" and the contention routine ordering is protected |
| * by the spinlock in the semaphore's waitqueue head. |
| * |
| * Note that these functions are only called when there is contention |
| * on the lock, and as such all this is the "non-critical" part of the |
| * whole semaphore business. The critical part is the inline stuff in |
| * <asm/semaphore.h> where we want to avoid any extra jumps and calls. |
| */ |
| #include <linux/sched.h> |
| #include <linux/init.h> |
| |
| #include <asm/errno.h> |
| #include <asm/semaphore.h> |
| |
| /* |
| * Logic: |
| * - Only on a boundary condition do we need to care. When we go |
| * from a negative count to a non-negative, we wake people up. |
| * - When we go from a non-negative count to a negative do we |
| * (a) synchronize with the "sleepers" count and (b) make sure |
| * that we're on the wakeup list before we synchronize so that |
| * we cannot lose wakeup events. |
| */ |
| |
| void |
| __up (struct semaphore *sem) |
| { |
| wake_up(&sem->wait); |
| } |
| |
| void __sched __down (struct semaphore *sem) |
| { |
| struct task_struct *tsk = current; |
| DECLARE_WAITQUEUE(wait, tsk); |
| unsigned long flags; |
| |
| tsk->state = TASK_UNINTERRUPTIBLE; |
| spin_lock_irqsave(&sem->wait.lock, flags); |
| add_wait_queue_exclusive_locked(&sem->wait, &wait); |
| |
| sem->sleepers++; |
| for (;;) { |
| int sleepers = sem->sleepers; |
| |
| /* |
| * Add "everybody else" into it. They aren't |
| * playing, because we own the spinlock in |
| * the wait_queue_head. |
| */ |
| if (!atomic_add_negative(sleepers - 1, &sem->count)) { |
| sem->sleepers = 0; |
| break; |
| } |
| sem->sleepers = 1; /* us - see -1 above */ |
| spin_unlock_irqrestore(&sem->wait.lock, flags); |
| |
| schedule(); |
| |
| spin_lock_irqsave(&sem->wait.lock, flags); |
| tsk->state = TASK_UNINTERRUPTIBLE; |
| } |
| remove_wait_queue_locked(&sem->wait, &wait); |
| wake_up_locked(&sem->wait); |
| spin_unlock_irqrestore(&sem->wait.lock, flags); |
| tsk->state = TASK_RUNNING; |
| } |
| |
| int __sched __down_interruptible (struct semaphore * sem) |
| { |
| int retval = 0; |
| struct task_struct *tsk = current; |
| DECLARE_WAITQUEUE(wait, tsk); |
| unsigned long flags; |
| |
| tsk->state = TASK_INTERRUPTIBLE; |
| spin_lock_irqsave(&sem->wait.lock, flags); |
| add_wait_queue_exclusive_locked(&sem->wait, &wait); |
| |
| sem->sleepers ++; |
| for (;;) { |
| int sleepers = sem->sleepers; |
| |
| /* |
| * With signals pending, this turns into |
| * the trylock failure case - we won't be |
| * sleeping, and we* can't get the lock as |
| * it has contention. Just correct the count |
| * and exit. |
| */ |
| if (signal_pending(current)) { |
| retval = -EINTR; |
| sem->sleepers = 0; |
| atomic_add(sleepers, &sem->count); |
| break; |
| } |
| |
| /* |
| * Add "everybody else" into it. They aren't |
| * playing, because we own the spinlock in |
| * wait_queue_head. The "-1" is because we're |
| * still hoping to get the semaphore. |
| */ |
| if (!atomic_add_negative(sleepers - 1, &sem->count)) { |
| sem->sleepers = 0; |
| break; |
| } |
| sem->sleepers = 1; /* us - see -1 above */ |
| spin_unlock_irqrestore(&sem->wait.lock, flags); |
| |
| schedule(); |
| |
| spin_lock_irqsave(&sem->wait.lock, flags); |
| tsk->state = TASK_INTERRUPTIBLE; |
| } |
| remove_wait_queue_locked(&sem->wait, &wait); |
| wake_up_locked(&sem->wait); |
| spin_unlock_irqrestore(&sem->wait.lock, flags); |
| |
| tsk->state = TASK_RUNNING; |
| return retval; |
| } |
| |
| /* |
| * Trylock failed - make sure we correct for having decremented the |
| * count. |
| */ |
| int |
| __down_trylock (struct semaphore *sem) |
| { |
| unsigned long flags; |
| int sleepers; |
| |
| spin_lock_irqsave(&sem->wait.lock, flags); |
| sleepers = sem->sleepers + 1; |
| sem->sleepers = 0; |
| |
| /* |
| * Add "everybody else" and us into it. They aren't |
| * playing, because we own the spinlock in the |
| * wait_queue_head. |
| */ |
| if (!atomic_add_negative(sleepers, &sem->count)) { |
| wake_up_locked(&sem->wait); |
| } |
| |
| spin_unlock_irqrestore(&sem->wait.lock, flags); |
| return 1; |
| } |