[IA64] Fix bug in ia64 specific down() function

Chen, Kenneth W wrote:
> The memory order semantics for include/asm-ia64/semaphore.h:down()
> doesn't look right.  It is using atomic_dec_return, which eventually
> translate into ia64_fetch_and_add() that uses release semantics.
> Shouldn't it use acquire semantics?

Use ia64_fetchadd() instead of atomic_dec_return()

Acked-by: Ken Chen <kenneth.w.chen@intel.com>
Signed-off-by: Tony Luck <tony.luck@intel.com>
diff --git a/include/asm-ia64/semaphore.h b/include/asm-ia64/semaphore.h
index bb89062..f483eeb 100644
--- a/include/asm-ia64/semaphore.h
+++ b/include/asm-ia64/semaphore.h
@@ -61,7 +61,7 @@
 down (struct semaphore *sem)
 {
 	might_sleep();
-	if (atomic_dec_return(&sem->count) < 0)
+	if (ia64_fetchadd(-1, &sem->count.counter, acq) < 1)
 		__down(sem);
 }
 
@@ -75,7 +75,7 @@
 	int ret = 0;
 
 	might_sleep();
-	if (atomic_dec_return(&sem->count) < 0)
+	if (ia64_fetchadd(-1, &sem->count.counter, acq) < 1)
 		ret = __down_interruptible(sem);
 	return ret;
 }
@@ -85,7 +85,7 @@
 {
 	int ret = 0;
 
-	if (atomic_dec_return(&sem->count) < 0)
+	if (ia64_fetchadd(-1, &sem->count.counter, acq) < 1)
 		ret = __down_trylock(sem);
 	return ret;
 }
@@ -93,7 +93,7 @@
 static inline void
 up (struct semaphore * sem)
 {
-	if (atomic_inc_return(&sem->count) <= 0)
+	if (ia64_fetchadd(1, &sem->count.counter, rel) <= -1)
 		__up(sem);
 }