| /* System call table for ia32 emulation. */ |
| |
| #include <linux/linkage.h> |
| #include <linux/sys.h> |
| #include <linux/cache.h> |
| #include <asm/asm-offsets.h> |
| |
| #define __SYSCALL_I386(nr, sym, compat) extern asmlinkage void compat(void) ; |
| #include <asm/syscalls_32.h> |
| #undef __SYSCALL_I386 |
| |
| #define __SYSCALL_I386(nr, sym, compat) [nr] = compat, |
| |
| typedef void (*sys_call_ptr_t)(void); |
| |
| extern asmlinkage void sys_ni_syscall(void); |
| |
| const sys_call_ptr_t ia32_sys_call_table[__NR_ia32_syscall_max+1] = { |
| /* |
| * Smells like a compiler bug -- it doesn't work |
| * when the & below is removed. |
| */ |
| [0 ... __NR_ia32_syscall_max] = &sys_ni_syscall, |
| #include <asm/syscalls_32.h> |
| }; |