[PATCH] Add gameport bus_type probe and remove methods
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index caac6d6..b765a155 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -50,9 +50,7 @@
static LIST_HEAD(gameport_list);
-static struct bus_type gameport_bus = {
- .name = "gameport",
-};
+static struct bus_type gameport_bus;
static void gameport_add_port(struct gameport *gameport);
static void gameport_destroy_port(struct gameport *gameport);
@@ -703,11 +701,15 @@
return 0;
}
+static struct bus_type gameport_bus = {
+ .name = "gameport",
+ .probe = gameport_driver_probe,
+ .remove = gameport_driver_remove,
+};
+
void __gameport_register_driver(struct gameport_driver *drv, struct module *owner)
{
drv->driver.bus = &gameport_bus;
- drv->driver.probe = gameport_driver_probe;
- drv->driver.remove = gameport_driver_remove;
gameport_queue_event(drv, owner, GAMEPORT_REGISTER_DRIVER);
}