libceph: embed ceph messenger structure in ceph_client
A ceph client has a pointer to a ceph messenger structure in it.
There is always exactly one ceph messenger for a ceph client, so
there is no need to allocate it separate from the ceph client
structure.
Switch the ceph_client structure to embed its ceph_messenger
structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
diff --git a/include/linux/ceph/messenger.h b/include/linux/ceph/messenger.h
index 74f6c9b..3fbd4be 100644
--- a/include/linux/ceph/messenger.h
+++ b/include/linux/ceph/messenger.h
@@ -211,10 +211,11 @@
extern void ceph_msgr_exit(void);
extern void ceph_msgr_flush(void);
-extern struct ceph_messenger *ceph_messenger_create(
- struct ceph_entity_addr *myaddr,
- u32 features, u32 required);
-extern void ceph_messenger_destroy(struct ceph_messenger *);
+extern void ceph_messenger_init(struct ceph_messenger *msgr,
+ struct ceph_entity_addr *myaddr,
+ u32 supported_features,
+ u32 required_features,
+ bool nocrc);
extern void ceph_con_init(struct ceph_messenger *msgr,
struct ceph_connection *con);