| #ifndef _LINUX_WAIT_H |
| #define _LINUX_WAIT_H |
| /* |
| * Linux wait queue related types and methods |
| */ |
| #include <linux/list.h> |
| #include <linux/stddef.h> |
| #include <linux/spinlock.h> |
| |
| #include <asm/current.h> |
| #include <uapi/linux/wait.h> |
| |
| typedef struct wait_queue_entry wait_queue_entry_t; |
| typedef int (*wait_queue_func_t)(wait_queue_entry_t *wait, unsigned mode, int flags, void *key); |
| int default_wake_function(wait_queue_entry_t *wait, unsigned mode, int flags, void *key); |
| |
| /* wait_queue_entry::flags */ |
| #define WQ_FLAG_EXCLUSIVE 0x01 |
| #define WQ_FLAG_WOKEN 0x02 |
| |
| /* |
| * A single wait-queue entry structure: |
| */ |
| struct wait_queue_entry { |
| unsigned int flags; |
| void *private; |
| wait_queue_func_t func; |
| struct list_head task_list; |
| }; |
| |
| struct wait_bit_key { |
| void *flags; |
| int bit_nr; |
| #define WAIT_ATOMIC_T_BIT_NR -1 |
| unsigned long timeout; |
| }; |
| |
| struct wait_bit_queue { |
| struct wait_bit_key key; |
| wait_queue_entry_t wait; |
| }; |
| |
| struct __wait_queue_head { |
| spinlock_t lock; |
| struct list_head task_list; |
| }; |
| typedef struct __wait_queue_head wait_queue_head_t; |
| |
| struct task_struct; |
| |
| /* |
| * Macros for declaration and initialisaton of the datatypes |
| */ |
| |
| #define __WAITQUEUE_INITIALIZER(name, tsk) { \ |
| .private = tsk, \ |
| .func = default_wake_function, \ |
| .task_list = { NULL, NULL } } |
| |
| #define DECLARE_WAITQUEUE(name, tsk) \ |
| wait_queue_entry_t name = __WAITQUEUE_INITIALIZER(name, tsk) |
| |
| #define __WAIT_QUEUE_HEAD_INITIALIZER(name) { \ |
| .lock = __SPIN_LOCK_UNLOCKED(name.lock), \ |
| .task_list = { &(name).task_list, &(name).task_list } } |
| |
| #define DECLARE_WAIT_QUEUE_HEAD(name) \ |
| wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name) |
| |
| #define __WAIT_BIT_KEY_INITIALIZER(word, bit) \ |
| { .flags = word, .bit_nr = bit, } |
| |
| #define __WAIT_ATOMIC_T_KEY_INITIALIZER(p) \ |
| { .flags = p, .bit_nr = WAIT_ATOMIC_T_BIT_NR, } |
| |
| extern void __init_waitqueue_head(wait_queue_head_t *q, const char *name, struct lock_class_key *); |
| |
| #define init_waitqueue_head(q) \ |
| do { \ |
| static struct lock_class_key __key; \ |
| \ |
| __init_waitqueue_head((q), #q, &__key); \ |
| } while (0) |
| |
| #ifdef CONFIG_LOCKDEP |
| # define __WAIT_QUEUE_HEAD_INIT_ONSTACK(name) \ |
| ({ init_waitqueue_head(&name); name; }) |
| # define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) \ |
| wait_queue_head_t name = __WAIT_QUEUE_HEAD_INIT_ONSTACK(name) |
| #else |
| # define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) DECLARE_WAIT_QUEUE_HEAD(name) |
| #endif |
| |
| static inline void init_waitqueue_entry(wait_queue_entry_t *q, struct task_struct *p) |
| { |
| q->flags = 0; |
| q->private = p; |
| q->func = default_wake_function; |
| } |
| |
| static inline void |
| init_waitqueue_func_entry(wait_queue_entry_t *q, wait_queue_func_t func) |
| { |
| q->flags = 0; |
| q->private = NULL; |
| q->func = func; |
| } |
| |
| /** |
| * waitqueue_active -- locklessly test for waiters on the queue |
| * @q: the waitqueue to test for waiters |
| * |
| * returns true if the wait list is not empty |
| * |
| * NOTE: this function is lockless and requires care, incorrect usage _will_ |
| * lead to sporadic and non-obvious failure. |
| * |
| * Use either while holding wait_queue_head_t::lock or when used for wakeups |
| * with an extra smp_mb() like: |
| * |
| * CPU0 - waker CPU1 - waiter |
| * |
| * for (;;) { |
| * @cond = true; prepare_to_wait(&wq, &wait, state); |
| * smp_mb(); // smp_mb() from set_current_state() |
| * if (waitqueue_active(wq)) if (@cond) |
| * wake_up(wq); break; |
| * schedule(); |
| * } |
| * finish_wait(&wq, &wait); |
| * |
| * Because without the explicit smp_mb() it's possible for the |
| * waitqueue_active() load to get hoisted over the @cond store such that we'll |
| * observe an empty wait list while the waiter might not observe @cond. |
| * |
| * Also note that this 'optimization' trades a spin_lock() for an smp_mb(), |
| * which (when the lock is uncontended) are of roughly equal cost. |
| */ |
| static inline int waitqueue_active(wait_queue_head_t *q) |
| { |
| return !list_empty(&q->task_list); |
| } |
| |
| /** |
| * wq_has_sleeper - check if there are any waiting processes |
| * @wq: wait queue head |
| * |
| * Returns true if wq has waiting processes |
| * |
| * Please refer to the comment for waitqueue_active. |
| */ |
| static inline bool wq_has_sleeper(wait_queue_head_t *wq) |
| { |
| /* |
| * We need to be sure we are in sync with the |
| * add_wait_queue modifications to the wait queue. |
| * |
| * This memory barrier should be paired with one on the |
| * waiting side. |
| */ |
| smp_mb(); |
| return waitqueue_active(wq); |
| } |
| |
| extern void add_wait_queue(wait_queue_head_t *q, wait_queue_entry_t *wait); |
| extern void add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_entry_t *wait); |
| extern void remove_wait_queue(wait_queue_head_t *q, wait_queue_entry_t *wait); |
| |
| static inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_entry_t *new) |
| { |
| list_add(&new->task_list, &head->task_list); |
| } |
| |
| /* |
| * Used for wake-one threads: |
| */ |
| static inline void |
| __add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_entry_t *wait) |
| { |
| wait->flags |= WQ_FLAG_EXCLUSIVE; |
| __add_wait_queue(q, wait); |
| } |
| |
| static inline void __add_wait_queue_entry_tail(wait_queue_head_t *head, |
| wait_queue_entry_t *new) |
| { |
| list_add_tail(&new->task_list, &head->task_list); |
| } |
| |
| static inline void |
| __add_wait_queue_entry_tail_exclusive(wait_queue_head_t *q, wait_queue_entry_t *wait) |
| { |
| wait->flags |= WQ_FLAG_EXCLUSIVE; |
| __add_wait_queue_entry_tail(q, wait); |
| } |
| |
| static inline void |
| __remove_wait_queue(wait_queue_head_t *head, wait_queue_entry_t *old) |
| { |
| list_del(&old->task_list); |
| } |
| |
| typedef int wait_bit_action_f(struct wait_bit_key *, int mode); |
| void __wake_up(wait_queue_head_t *q, unsigned int mode, int nr, void *key); |
| void __wake_up_locked_key(wait_queue_head_t *q, unsigned int mode, void *key); |
| void __wake_up_sync_key(wait_queue_head_t *q, unsigned int mode, int nr, void *key); |
| void __wake_up_locked(wait_queue_head_t *q, unsigned int mode, int nr); |
| void __wake_up_sync(wait_queue_head_t *q, unsigned int mode, int nr); |
| void __wake_up_bit(wait_queue_head_t *, void *, int); |
| int __wait_on_bit(wait_queue_head_t *, struct wait_bit_queue *, wait_bit_action_f *, unsigned); |
| int __wait_on_bit_lock(wait_queue_head_t *, struct wait_bit_queue *, wait_bit_action_f *, unsigned); |
| void wake_up_bit(void *, int); |
| void wake_up_atomic_t(atomic_t *); |
| int out_of_line_wait_on_bit(void *, int, wait_bit_action_f *, unsigned); |
| int out_of_line_wait_on_bit_timeout(void *, int, wait_bit_action_f *, unsigned, unsigned long); |
| int out_of_line_wait_on_bit_lock(void *, int, wait_bit_action_f *, unsigned); |
| int out_of_line_wait_on_atomic_t(atomic_t *, int (*)(atomic_t *), unsigned); |
| wait_queue_head_t *bit_waitqueue(void *, int); |
| |
| #define wake_up(x) __wake_up(x, TASK_NORMAL, 1, NULL) |
| #define wake_up_nr(x, nr) __wake_up(x, TASK_NORMAL, nr, NULL) |
| #define wake_up_all(x) __wake_up(x, TASK_NORMAL, 0, NULL) |
| #define wake_up_locked(x) __wake_up_locked((x), TASK_NORMAL, 1) |
| #define wake_up_all_locked(x) __wake_up_locked((x), TASK_NORMAL, 0) |
| |
| #define wake_up_interruptible(x) __wake_up(x, TASK_INTERRUPTIBLE, 1, NULL) |
| #define wake_up_interruptible_nr(x, nr) __wake_up(x, TASK_INTERRUPTIBLE, nr, NULL) |
| #define wake_up_interruptible_all(x) __wake_up(x, TASK_INTERRUPTIBLE, 0, NULL) |
| #define wake_up_interruptible_sync(x) __wake_up_sync((x), TASK_INTERRUPTIBLE, 1) |
| |
| /* |
| * Wakeup macros to be used to report events to the targets. |
| */ |
| #define wake_up_poll(x, m) \ |
| __wake_up(x, TASK_NORMAL, 1, (void *) (m)) |
| #define wake_up_locked_poll(x, m) \ |
| __wake_up_locked_key((x), TASK_NORMAL, (void *) (m)) |
| #define wake_up_interruptible_poll(x, m) \ |
| __wake_up(x, TASK_INTERRUPTIBLE, 1, (void *) (m)) |
| #define wake_up_interruptible_sync_poll(x, m) \ |
| __wake_up_sync_key((x), TASK_INTERRUPTIBLE, 1, (void *) (m)) |
| |
| #define ___wait_cond_timeout(condition) \ |
| ({ \ |
| bool __cond = (condition); \ |
| if (__cond && !__ret) \ |
| __ret = 1; \ |
| __cond || !__ret; \ |
| }) |
| |
| #define ___wait_is_interruptible(state) \ |
| (!__builtin_constant_p(state) || \ |
| state == TASK_INTERRUPTIBLE || state == TASK_KILLABLE) \ |
| |
| extern void init_wait_entry(wait_queue_entry_t *__wait, int flags); |
| |
| /* |
| * The below macro ___wait_event() has an explicit shadow of the __ret |
| * variable when used from the wait_event_*() macros. |
| * |
| * This is so that both can use the ___wait_cond_timeout() construct |
| * to wrap the condition. |
| * |
| * The type inconsistency of the wait_event_*() __ret variable is also |
| * on purpose; we use long where we can return timeout values and int |
| * otherwise. |
| */ |
| |
| #define ___wait_event(wq, condition, state, exclusive, ret, cmd) \ |
| ({ \ |
| __label__ __out; \ |
| wait_queue_entry_t __wait; \ |
| long __ret = ret; /* explicit shadow */ \ |
| \ |
| init_wait_entry(&__wait, exclusive ? WQ_FLAG_EXCLUSIVE : 0); \ |
| for (;;) { \ |
| long __int = prepare_to_wait_event(&wq, &__wait, state);\ |
| \ |
| if (condition) \ |
| break; \ |
| \ |
| if (___wait_is_interruptible(state) && __int) { \ |
| __ret = __int; \ |
| goto __out; \ |
| } \ |
| \ |
| cmd; \ |
| } \ |
| finish_wait(&wq, &__wait); \ |
| __out: __ret; \ |
| }) |
| |
| #define __wait_event(wq, condition) \ |
| (void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 0, 0, \ |
| schedule()) |
| |
| /** |
| * wait_event - sleep until a condition gets true |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * |
| * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the |
| * @condition evaluates to true. The @condition is checked each time |
| * the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| */ |
| #define wait_event(wq, condition) \ |
| do { \ |
| might_sleep(); \ |
| if (condition) \ |
| break; \ |
| __wait_event(wq, condition); \ |
| } while (0) |
| |
| #define __io_wait_event(wq, condition) \ |
| (void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 0, 0, \ |
| io_schedule()) |
| |
| /* |
| * io_wait_event() -- like wait_event() but with io_schedule() |
| */ |
| #define io_wait_event(wq, condition) \ |
| do { \ |
| might_sleep(); \ |
| if (condition) \ |
| break; \ |
| __io_wait_event(wq, condition); \ |
| } while (0) |
| |
| #define __wait_event_freezable(wq, condition) \ |
| ___wait_event(wq, condition, TASK_INTERRUPTIBLE, 0, 0, \ |
| schedule(); try_to_freeze()) |
| |
| /** |
| * wait_event_freezable - sleep (or freeze) until a condition gets true |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * |
| * The process is put to sleep (TASK_INTERRUPTIBLE -- so as not to contribute |
| * to system load) until the @condition evaluates to true. The |
| * @condition is checked each time the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| */ |
| #define wait_event_freezable(wq, condition) \ |
| ({ \ |
| int __ret = 0; \ |
| might_sleep(); \ |
| if (!(condition)) \ |
| __ret = __wait_event_freezable(wq, condition); \ |
| __ret; \ |
| }) |
| |
| #define __wait_event_timeout(wq, condition, timeout) \ |
| ___wait_event(wq, ___wait_cond_timeout(condition), \ |
| TASK_UNINTERRUPTIBLE, 0, timeout, \ |
| __ret = schedule_timeout(__ret)) |
| |
| /** |
| * wait_event_timeout - sleep until a condition gets true or a timeout elapses |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * @timeout: timeout, in jiffies |
| * |
| * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the |
| * @condition evaluates to true. The @condition is checked each time |
| * the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * Returns: |
| * 0 if the @condition evaluated to %false after the @timeout elapsed, |
| * 1 if the @condition evaluated to %true after the @timeout elapsed, |
| * or the remaining jiffies (at least 1) if the @condition evaluated |
| * to %true before the @timeout elapsed. |
| */ |
| #define wait_event_timeout(wq, condition, timeout) \ |
| ({ \ |
| long __ret = timeout; \ |
| might_sleep(); \ |
| if (!___wait_cond_timeout(condition)) \ |
| __ret = __wait_event_timeout(wq, condition, timeout); \ |
| __ret; \ |
| }) |
| |
| #define __wait_event_freezable_timeout(wq, condition, timeout) \ |
| ___wait_event(wq, ___wait_cond_timeout(condition), \ |
| TASK_INTERRUPTIBLE, 0, timeout, \ |
| __ret = schedule_timeout(__ret); try_to_freeze()) |
| |
| /* |
| * like wait_event_timeout() -- except it uses TASK_INTERRUPTIBLE to avoid |
| * increasing load and is freezable. |
| */ |
| #define wait_event_freezable_timeout(wq, condition, timeout) \ |
| ({ \ |
| long __ret = timeout; \ |
| might_sleep(); \ |
| if (!___wait_cond_timeout(condition)) \ |
| __ret = __wait_event_freezable_timeout(wq, condition, timeout); \ |
| __ret; \ |
| }) |
| |
| #define __wait_event_exclusive_cmd(wq, condition, cmd1, cmd2) \ |
| (void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 1, 0, \ |
| cmd1; schedule(); cmd2) |
| /* |
| * Just like wait_event_cmd(), except it sets exclusive flag |
| */ |
| #define wait_event_exclusive_cmd(wq, condition, cmd1, cmd2) \ |
| do { \ |
| if (condition) \ |
| break; \ |
| __wait_event_exclusive_cmd(wq, condition, cmd1, cmd2); \ |
| } while (0) |
| |
| #define __wait_event_cmd(wq, condition, cmd1, cmd2) \ |
| (void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 0, 0, \ |
| cmd1; schedule(); cmd2) |
| |
| /** |
| * wait_event_cmd - sleep until a condition gets true |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * @cmd1: the command will be executed before sleep |
| * @cmd2: the command will be executed after sleep |
| * |
| * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the |
| * @condition evaluates to true. The @condition is checked each time |
| * the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| */ |
| #define wait_event_cmd(wq, condition, cmd1, cmd2) \ |
| do { \ |
| if (condition) \ |
| break; \ |
| __wait_event_cmd(wq, condition, cmd1, cmd2); \ |
| } while (0) |
| |
| #define __wait_event_interruptible(wq, condition) \ |
| ___wait_event(wq, condition, TASK_INTERRUPTIBLE, 0, 0, \ |
| schedule()) |
| |
| /** |
| * wait_event_interruptible - sleep until a condition gets true |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * |
| * The process is put to sleep (TASK_INTERRUPTIBLE) until the |
| * @condition evaluates to true or a signal is received. |
| * The @condition is checked each time the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * The function will return -ERESTARTSYS if it was interrupted by a |
| * signal and 0 if @condition evaluated to true. |
| */ |
| #define wait_event_interruptible(wq, condition) \ |
| ({ \ |
| int __ret = 0; \ |
| might_sleep(); \ |
| if (!(condition)) \ |
| __ret = __wait_event_interruptible(wq, condition); \ |
| __ret; \ |
| }) |
| |
| #define __wait_event_interruptible_timeout(wq, condition, timeout) \ |
| ___wait_event(wq, ___wait_cond_timeout(condition), \ |
| TASK_INTERRUPTIBLE, 0, timeout, \ |
| __ret = schedule_timeout(__ret)) |
| |
| /** |
| * wait_event_interruptible_timeout - sleep until a condition gets true or a timeout elapses |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * @timeout: timeout, in jiffies |
| * |
| * The process is put to sleep (TASK_INTERRUPTIBLE) until the |
| * @condition evaluates to true or a signal is received. |
| * The @condition is checked each time the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * Returns: |
| * 0 if the @condition evaluated to %false after the @timeout elapsed, |
| * 1 if the @condition evaluated to %true after the @timeout elapsed, |
| * the remaining jiffies (at least 1) if the @condition evaluated |
| * to %true before the @timeout elapsed, or -%ERESTARTSYS if it was |
| * interrupted by a signal. |
| */ |
| #define wait_event_interruptible_timeout(wq, condition, timeout) \ |
| ({ \ |
| long __ret = timeout; \ |
| might_sleep(); \ |
| if (!___wait_cond_timeout(condition)) \ |
| __ret = __wait_event_interruptible_timeout(wq, \ |
| condition, timeout); \ |
| __ret; \ |
| }) |
| |
| #define __wait_event_hrtimeout(wq, condition, timeout, state) \ |
| ({ \ |
| int __ret = 0; \ |
| struct hrtimer_sleeper __t; \ |
| \ |
| hrtimer_init_on_stack(&__t.timer, CLOCK_MONOTONIC, \ |
| HRTIMER_MODE_REL); \ |
| hrtimer_init_sleeper(&__t, current); \ |
| if ((timeout) != KTIME_MAX) \ |
| hrtimer_start_range_ns(&__t.timer, timeout, \ |
| current->timer_slack_ns, \ |
| HRTIMER_MODE_REL); \ |
| \ |
| __ret = ___wait_event(wq, condition, state, 0, 0, \ |
| if (!__t.task) { \ |
| __ret = -ETIME; \ |
| break; \ |
| } \ |
| schedule()); \ |
| \ |
| hrtimer_cancel(&__t.timer); \ |
| destroy_hrtimer_on_stack(&__t.timer); \ |
| __ret; \ |
| }) |
| |
| /** |
| * wait_event_hrtimeout - sleep until a condition gets true or a timeout elapses |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * @timeout: timeout, as a ktime_t |
| * |
| * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the |
| * @condition evaluates to true or a signal is received. |
| * The @condition is checked each time the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * The function returns 0 if @condition became true, or -ETIME if the timeout |
| * elapsed. |
| */ |
| #define wait_event_hrtimeout(wq, condition, timeout) \ |
| ({ \ |
| int __ret = 0; \ |
| might_sleep(); \ |
| if (!(condition)) \ |
| __ret = __wait_event_hrtimeout(wq, condition, timeout, \ |
| TASK_UNINTERRUPTIBLE); \ |
| __ret; \ |
| }) |
| |
| /** |
| * wait_event_interruptible_hrtimeout - sleep until a condition gets true or a timeout elapses |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * @timeout: timeout, as a ktime_t |
| * |
| * The process is put to sleep (TASK_INTERRUPTIBLE) until the |
| * @condition evaluates to true or a signal is received. |
| * The @condition is checked each time the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * The function returns 0 if @condition became true, -ERESTARTSYS if it was |
| * interrupted by a signal, or -ETIME if the timeout elapsed. |
| */ |
| #define wait_event_interruptible_hrtimeout(wq, condition, timeout) \ |
| ({ \ |
| long __ret = 0; \ |
| might_sleep(); \ |
| if (!(condition)) \ |
| __ret = __wait_event_hrtimeout(wq, condition, timeout, \ |
| TASK_INTERRUPTIBLE); \ |
| __ret; \ |
| }) |
| |
| #define __wait_event_interruptible_exclusive(wq, condition) \ |
| ___wait_event(wq, condition, TASK_INTERRUPTIBLE, 1, 0, \ |
| schedule()) |
| |
| #define wait_event_interruptible_exclusive(wq, condition) \ |
| ({ \ |
| int __ret = 0; \ |
| might_sleep(); \ |
| if (!(condition)) \ |
| __ret = __wait_event_interruptible_exclusive(wq, condition);\ |
| __ret; \ |
| }) |
| |
| #define __wait_event_killable_exclusive(wq, condition) \ |
| ___wait_event(wq, condition, TASK_KILLABLE, 1, 0, \ |
| schedule()) |
| |
| #define wait_event_killable_exclusive(wq, condition) \ |
| ({ \ |
| int __ret = 0; \ |
| might_sleep(); \ |
| if (!(condition)) \ |
| __ret = __wait_event_killable_exclusive(wq, condition); \ |
| __ret; \ |
| }) |
| |
| |
| #define __wait_event_freezable_exclusive(wq, condition) \ |
| ___wait_event(wq, condition, TASK_INTERRUPTIBLE, 1, 0, \ |
| schedule(); try_to_freeze()) |
| |
| #define wait_event_freezable_exclusive(wq, condition) \ |
| ({ \ |
| int __ret = 0; \ |
| might_sleep(); \ |
| if (!(condition)) \ |
| __ret = __wait_event_freezable_exclusive(wq, condition);\ |
| __ret; \ |
| }) |
| |
| extern int do_wait_intr(wait_queue_head_t *, wait_queue_entry_t *); |
| extern int do_wait_intr_irq(wait_queue_head_t *, wait_queue_entry_t *); |
| |
| #define __wait_event_interruptible_locked(wq, condition, exclusive, fn) \ |
| ({ \ |
| int __ret; \ |
| DEFINE_WAIT(__wait); \ |
| if (exclusive) \ |
| __wait.flags |= WQ_FLAG_EXCLUSIVE; \ |
| do { \ |
| __ret = fn(&(wq), &__wait); \ |
| if (__ret) \ |
| break; \ |
| } while (!(condition)); \ |
| __remove_wait_queue(&(wq), &__wait); \ |
| __set_current_state(TASK_RUNNING); \ |
| __ret; \ |
| }) |
| |
| |
| /** |
| * wait_event_interruptible_locked - sleep until a condition gets true |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * |
| * The process is put to sleep (TASK_INTERRUPTIBLE) until the |
| * @condition evaluates to true or a signal is received. |
| * The @condition is checked each time the waitqueue @wq is woken up. |
| * |
| * It must be called with wq.lock being held. This spinlock is |
| * unlocked while sleeping but @condition testing is done while lock |
| * is held and when this macro exits the lock is held. |
| * |
| * The lock is locked/unlocked using spin_lock()/spin_unlock() |
| * functions which must match the way they are locked/unlocked outside |
| * of this macro. |
| * |
| * wake_up_locked() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * The function will return -ERESTARTSYS if it was interrupted by a |
| * signal and 0 if @condition evaluated to true. |
| */ |
| #define wait_event_interruptible_locked(wq, condition) \ |
| ((condition) \ |
| ? 0 : __wait_event_interruptible_locked(wq, condition, 0, do_wait_intr)) |
| |
| /** |
| * wait_event_interruptible_locked_irq - sleep until a condition gets true |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * |
| * The process is put to sleep (TASK_INTERRUPTIBLE) until the |
| * @condition evaluates to true or a signal is received. |
| * The @condition is checked each time the waitqueue @wq is woken up. |
| * |
| * It must be called with wq.lock being held. This spinlock is |
| * unlocked while sleeping but @condition testing is done while lock |
| * is held and when this macro exits the lock is held. |
| * |
| * The lock is locked/unlocked using spin_lock_irq()/spin_unlock_irq() |
| * functions which must match the way they are locked/unlocked outside |
| * of this macro. |
| * |
| * wake_up_locked() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * The function will return -ERESTARTSYS if it was interrupted by a |
| * signal and 0 if @condition evaluated to true. |
| */ |
| #define wait_event_interruptible_locked_irq(wq, condition) \ |
| ((condition) \ |
| ? 0 : __wait_event_interruptible_locked(wq, condition, 0, do_wait_intr_irq)) |
| |
| /** |
| * wait_event_interruptible_exclusive_locked - sleep exclusively until a condition gets true |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * |
| * The process is put to sleep (TASK_INTERRUPTIBLE) until the |
| * @condition evaluates to true or a signal is received. |
| * The @condition is checked each time the waitqueue @wq is woken up. |
| * |
| * It must be called with wq.lock being held. This spinlock is |
| * unlocked while sleeping but @condition testing is done while lock |
| * is held and when this macro exits the lock is held. |
| * |
| * The lock is locked/unlocked using spin_lock()/spin_unlock() |
| * functions which must match the way they are locked/unlocked outside |
| * of this macro. |
| * |
| * The process is put on the wait queue with an WQ_FLAG_EXCLUSIVE flag |
| * set thus when other process waits process on the list if this |
| * process is awaken further processes are not considered. |
| * |
| * wake_up_locked() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * The function will return -ERESTARTSYS if it was interrupted by a |
| * signal and 0 if @condition evaluated to true. |
| */ |
| #define wait_event_interruptible_exclusive_locked(wq, condition) \ |
| ((condition) \ |
| ? 0 : __wait_event_interruptible_locked(wq, condition, 1, do_wait_intr)) |
| |
| /** |
| * wait_event_interruptible_exclusive_locked_irq - sleep until a condition gets true |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * |
| * The process is put to sleep (TASK_INTERRUPTIBLE) until the |
| * @condition evaluates to true or a signal is received. |
| * The @condition is checked each time the waitqueue @wq is woken up. |
| * |
| * It must be called with wq.lock being held. This spinlock is |
| * unlocked while sleeping but @condition testing is done while lock |
| * is held and when this macro exits the lock is held. |
| * |
| * The lock is locked/unlocked using spin_lock_irq()/spin_unlock_irq() |
| * functions which must match the way they are locked/unlocked outside |
| * of this macro. |
| * |
| * The process is put on the wait queue with an WQ_FLAG_EXCLUSIVE flag |
| * set thus when other process waits process on the list if this |
| * process is awaken further processes are not considered. |
| * |
| * wake_up_locked() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * The function will return -ERESTARTSYS if it was interrupted by a |
| * signal and 0 if @condition evaluated to true. |
| */ |
| #define wait_event_interruptible_exclusive_locked_irq(wq, condition) \ |
| ((condition) \ |
| ? 0 : __wait_event_interruptible_locked(wq, condition, 1, do_wait_intr_irq)) |
| |
| |
| #define __wait_event_killable(wq, condition) \ |
| ___wait_event(wq, condition, TASK_KILLABLE, 0, 0, schedule()) |
| |
| /** |
| * wait_event_killable - sleep until a condition gets true |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * |
| * The process is put to sleep (TASK_KILLABLE) until the |
| * @condition evaluates to true or a signal is received. |
| * The @condition is checked each time the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * The function will return -ERESTARTSYS if it was interrupted by a |
| * signal and 0 if @condition evaluated to true. |
| */ |
| #define wait_event_killable(wq, condition) \ |
| ({ \ |
| int __ret = 0; \ |
| might_sleep(); \ |
| if (!(condition)) \ |
| __ret = __wait_event_killable(wq, condition); \ |
| __ret; \ |
| }) |
| |
| |
| #define __wait_event_lock_irq(wq, condition, lock, cmd) \ |
| (void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 0, 0, \ |
| spin_unlock_irq(&lock); \ |
| cmd; \ |
| schedule(); \ |
| spin_lock_irq(&lock)) |
| |
| /** |
| * wait_event_lock_irq_cmd - sleep until a condition gets true. The |
| * condition is checked under the lock. This |
| * is expected to be called with the lock |
| * taken. |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * @lock: a locked spinlock_t, which will be released before cmd |
| * and schedule() and reacquired afterwards. |
| * @cmd: a command which is invoked outside the critical section before |
| * sleep |
| * |
| * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the |
| * @condition evaluates to true. The @condition is checked each time |
| * the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * This is supposed to be called while holding the lock. The lock is |
| * dropped before invoking the cmd and going to sleep and is reacquired |
| * afterwards. |
| */ |
| #define wait_event_lock_irq_cmd(wq, condition, lock, cmd) \ |
| do { \ |
| if (condition) \ |
| break; \ |
| __wait_event_lock_irq(wq, condition, lock, cmd); \ |
| } while (0) |
| |
| /** |
| * wait_event_lock_irq - sleep until a condition gets true. The |
| * condition is checked under the lock. This |
| * is expected to be called with the lock |
| * taken. |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * @lock: a locked spinlock_t, which will be released before schedule() |
| * and reacquired afterwards. |
| * |
| * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the |
| * @condition evaluates to true. The @condition is checked each time |
| * the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * This is supposed to be called while holding the lock. The lock is |
| * dropped before going to sleep and is reacquired afterwards. |
| */ |
| #define wait_event_lock_irq(wq, condition, lock) \ |
| do { \ |
| if (condition) \ |
| break; \ |
| __wait_event_lock_irq(wq, condition, lock, ); \ |
| } while (0) |
| |
| |
| #define __wait_event_interruptible_lock_irq(wq, condition, lock, cmd) \ |
| ___wait_event(wq, condition, TASK_INTERRUPTIBLE, 0, 0, \ |
| spin_unlock_irq(&lock); \ |
| cmd; \ |
| schedule(); \ |
| spin_lock_irq(&lock)) |
| |
| /** |
| * wait_event_interruptible_lock_irq_cmd - sleep until a condition gets true. |
| * The condition is checked under the lock. This is expected to |
| * be called with the lock taken. |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * @lock: a locked spinlock_t, which will be released before cmd and |
| * schedule() and reacquired afterwards. |
| * @cmd: a command which is invoked outside the critical section before |
| * sleep |
| * |
| * The process is put to sleep (TASK_INTERRUPTIBLE) until the |
| * @condition evaluates to true or a signal is received. The @condition is |
| * checked each time the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * This is supposed to be called while holding the lock. The lock is |
| * dropped before invoking the cmd and going to sleep and is reacquired |
| * afterwards. |
| * |
| * The macro will return -ERESTARTSYS if it was interrupted by a signal |
| * and 0 if @condition evaluated to true. |
| */ |
| #define wait_event_interruptible_lock_irq_cmd(wq, condition, lock, cmd) \ |
| ({ \ |
| int __ret = 0; \ |
| if (!(condition)) \ |
| __ret = __wait_event_interruptible_lock_irq(wq, \ |
| condition, lock, cmd); \ |
| __ret; \ |
| }) |
| |
| /** |
| * wait_event_interruptible_lock_irq - sleep until a condition gets true. |
| * The condition is checked under the lock. This is expected |
| * to be called with the lock taken. |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * @lock: a locked spinlock_t, which will be released before schedule() |
| * and reacquired afterwards. |
| * |
| * The process is put to sleep (TASK_INTERRUPTIBLE) until the |
| * @condition evaluates to true or signal is received. The @condition is |
| * checked each time the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * This is supposed to be called while holding the lock. The lock is |
| * dropped before going to sleep and is reacquired afterwards. |
| * |
| * The macro will return -ERESTARTSYS if it was interrupted by a signal |
| * and 0 if @condition evaluated to true. |
| */ |
| #define wait_event_interruptible_lock_irq(wq, condition, lock) \ |
| ({ \ |
| int __ret = 0; \ |
| if (!(condition)) \ |
| __ret = __wait_event_interruptible_lock_irq(wq, \ |
| condition, lock,); \ |
| __ret; \ |
| }) |
| |
| #define __wait_event_interruptible_lock_irq_timeout(wq, condition, \ |
| lock, timeout) \ |
| ___wait_event(wq, ___wait_cond_timeout(condition), \ |
| TASK_INTERRUPTIBLE, 0, timeout, \ |
| spin_unlock_irq(&lock); \ |
| __ret = schedule_timeout(__ret); \ |
| spin_lock_irq(&lock)); |
| |
| /** |
| * wait_event_interruptible_lock_irq_timeout - sleep until a condition gets |
| * true or a timeout elapses. The condition is checked under |
| * the lock. This is expected to be called with the lock taken. |
| * @wq: the waitqueue to wait on |
| * @condition: a C expression for the event to wait for |
| * @lock: a locked spinlock_t, which will be released before schedule() |
| * and reacquired afterwards. |
| * @timeout: timeout, in jiffies |
| * |
| * The process is put to sleep (TASK_INTERRUPTIBLE) until the |
| * @condition evaluates to true or signal is received. The @condition is |
| * checked each time the waitqueue @wq is woken up. |
| * |
| * wake_up() has to be called after changing any variable that could |
| * change the result of the wait condition. |
| * |
| * This is supposed to be called while holding the lock. The lock is |
| * dropped before going to sleep and is reacquired afterwards. |
| * |
| * The function returns 0 if the @timeout elapsed, -ERESTARTSYS if it |
| * was interrupted by a signal, and the remaining jiffies otherwise |
| * if the condition evaluated to true before the timeout elapsed. |
| */ |
| #define wait_event_interruptible_lock_irq_timeout(wq, condition, lock, \ |
| timeout) \ |
| ({ \ |
| long __ret = timeout; \ |
| if (!___wait_cond_timeout(condition)) \ |
| __ret = __wait_event_interruptible_lock_irq_timeout( \ |
| wq, condition, lock, timeout); \ |
| __ret; \ |
| }) |
| |
| /* |
| * Waitqueues which are removed from the waitqueue_head at wakeup time |
| */ |
| void prepare_to_wait(wait_queue_head_t *q, wait_queue_entry_t *wait, int state); |
| void prepare_to_wait_exclusive(wait_queue_head_t *q, wait_queue_entry_t *wait, int state); |
| long prepare_to_wait_event(wait_queue_head_t *q, wait_queue_entry_t *wait, int state); |
| void finish_wait(wait_queue_head_t *q, wait_queue_entry_t *wait); |
| long wait_woken(wait_queue_entry_t *wait, unsigned mode, long timeout); |
| int woken_wake_function(wait_queue_entry_t *wait, unsigned mode, int sync, void *key); |
| int autoremove_wake_function(wait_queue_entry_t *wait, unsigned mode, int sync, void *key); |
| int wake_bit_function(wait_queue_entry_t *wait, unsigned mode, int sync, void *key); |
| |
| #define DEFINE_WAIT_FUNC(name, function) \ |
| wait_queue_entry_t name = { \ |
| .private = current, \ |
| .func = function, \ |
| .task_list = LIST_HEAD_INIT((name).task_list), \ |
| } |
| |
| #define DEFINE_WAIT(name) DEFINE_WAIT_FUNC(name, autoremove_wake_function) |
| |
| #define DEFINE_WAIT_BIT(name, word, bit) \ |
| struct wait_bit_queue name = { \ |
| .key = __WAIT_BIT_KEY_INITIALIZER(word, bit), \ |
| .wait = { \ |
| .private = current, \ |
| .func = wake_bit_function, \ |
| .task_list = \ |
| LIST_HEAD_INIT((name).wait.task_list), \ |
| }, \ |
| } |
| |
| #define init_wait(wait) \ |
| do { \ |
| (wait)->private = current; \ |
| (wait)->func = autoremove_wake_function; \ |
| INIT_LIST_HEAD(&(wait)->task_list); \ |
| (wait)->flags = 0; \ |
| } while (0) |
| |
| |
| extern int bit_wait(struct wait_bit_key *, int); |
| extern int bit_wait_io(struct wait_bit_key *, int); |
| extern int bit_wait_timeout(struct wait_bit_key *, int); |
| extern int bit_wait_io_timeout(struct wait_bit_key *, int); |
| |
| /** |
| * wait_on_bit - wait for a bit to be cleared |
| * @word: the word being waited on, a kernel virtual address |
| * @bit: the bit of the word being waited on |
| * @mode: the task state to sleep in |
| * |
| * There is a standard hashed waitqueue table for generic use. This |
| * is the part of the hashtable's accessor API that waits on a bit. |
| * For instance, if one were to have waiters on a bitflag, one would |
| * call wait_on_bit() in threads waiting for the bit to clear. |
| * One uses wait_on_bit() where one is waiting for the bit to clear, |
| * but has no intention of setting it. |
| * Returned value will be zero if the bit was cleared, or non-zero |
| * if the process received a signal and the mode permitted wakeup |
| * on that signal. |
| */ |
| static inline int |
| wait_on_bit(unsigned long *word, int bit, unsigned mode) |
| { |
| might_sleep(); |
| if (!test_bit(bit, word)) |
| return 0; |
| return out_of_line_wait_on_bit(word, bit, |
| bit_wait, |
| mode); |
| } |
| |
| /** |
| * wait_on_bit_io - wait for a bit to be cleared |
| * @word: the word being waited on, a kernel virtual address |
| * @bit: the bit of the word being waited on |
| * @mode: the task state to sleep in |
| * |
| * Use the standard hashed waitqueue table to wait for a bit |
| * to be cleared. This is similar to wait_on_bit(), but calls |
| * io_schedule() instead of schedule() for the actual waiting. |
| * |
| * Returned value will be zero if the bit was cleared, or non-zero |
| * if the process received a signal and the mode permitted wakeup |
| * on that signal. |
| */ |
| static inline int |
| wait_on_bit_io(unsigned long *word, int bit, unsigned mode) |
| { |
| might_sleep(); |
| if (!test_bit(bit, word)) |
| return 0; |
| return out_of_line_wait_on_bit(word, bit, |
| bit_wait_io, |
| mode); |
| } |
| |
| /** |
| * wait_on_bit_timeout - wait for a bit to be cleared or a timeout elapses |
| * @word: the word being waited on, a kernel virtual address |
| * @bit: the bit of the word being waited on |
| * @mode: the task state to sleep in |
| * @timeout: timeout, in jiffies |
| * |
| * Use the standard hashed waitqueue table to wait for a bit |
| * to be cleared. This is similar to wait_on_bit(), except also takes a |
| * timeout parameter. |
| * |
| * Returned value will be zero if the bit was cleared before the |
| * @timeout elapsed, or non-zero if the @timeout elapsed or process |
| * received a signal and the mode permitted wakeup on that signal. |
| */ |
| static inline int |
| wait_on_bit_timeout(unsigned long *word, int bit, unsigned mode, |
| unsigned long timeout) |
| { |
| might_sleep(); |
| if (!test_bit(bit, word)) |
| return 0; |
| return out_of_line_wait_on_bit_timeout(word, bit, |
| bit_wait_timeout, |
| mode, timeout); |
| } |
| |
| /** |
| * wait_on_bit_action - wait for a bit to be cleared |
| * @word: the word being waited on, a kernel virtual address |
| * @bit: the bit of the word being waited on |
| * @action: the function used to sleep, which may take special actions |
| * @mode: the task state to sleep in |
| * |
| * Use the standard hashed waitqueue table to wait for a bit |
| * to be cleared, and allow the waiting action to be specified. |
| * This is like wait_on_bit() but allows fine control of how the waiting |
| * is done. |
| * |
| * Returned value will be zero if the bit was cleared, or non-zero |
| * if the process received a signal and the mode permitted wakeup |
| * on that signal. |
| */ |
| static inline int |
| wait_on_bit_action(unsigned long *word, int bit, wait_bit_action_f *action, |
| unsigned mode) |
| { |
| might_sleep(); |
| if (!test_bit(bit, word)) |
| return 0; |
| return out_of_line_wait_on_bit(word, bit, action, mode); |
| } |
| |
| /** |
| * wait_on_bit_lock - wait for a bit to be cleared, when wanting to set it |
| * @word: the word being waited on, a kernel virtual address |
| * @bit: the bit of the word being waited on |
| * @mode: the task state to sleep in |
| * |
| * There is a standard hashed waitqueue table for generic use. This |
| * is the part of the hashtable's accessor API that waits on a bit |
| * when one intends to set it, for instance, trying to lock bitflags. |
| * For instance, if one were to have waiters trying to set bitflag |
| * and waiting for it to clear before setting it, one would call |
| * wait_on_bit() in threads waiting to be able to set the bit. |
| * One uses wait_on_bit_lock() where one is waiting for the bit to |
| * clear with the intention of setting it, and when done, clearing it. |
| * |
| * Returns zero if the bit was (eventually) found to be clear and was |
| * set. Returns non-zero if a signal was delivered to the process and |
| * the @mode allows that signal to wake the process. |
| */ |
| static inline int |
| wait_on_bit_lock(unsigned long *word, int bit, unsigned mode) |
| { |
| might_sleep(); |
| if (!test_and_set_bit(bit, word)) |
| return 0; |
| return out_of_line_wait_on_bit_lock(word, bit, bit_wait, mode); |
| } |
| |
| /** |
| * wait_on_bit_lock_io - wait for a bit to be cleared, when wanting to set it |
| * @word: the word being waited on, a kernel virtual address |
| * @bit: the bit of the word being waited on |
| * @mode: the task state to sleep in |
| * |
| * Use the standard hashed waitqueue table to wait for a bit |
| * to be cleared and then to atomically set it. This is similar |
| * to wait_on_bit(), but calls io_schedule() instead of schedule() |
| * for the actual waiting. |
| * |
| * Returns zero if the bit was (eventually) found to be clear and was |
| * set. Returns non-zero if a signal was delivered to the process and |
| * the @mode allows that signal to wake the process. |
| */ |
| static inline int |
| wait_on_bit_lock_io(unsigned long *word, int bit, unsigned mode) |
| { |
| might_sleep(); |
| if (!test_and_set_bit(bit, word)) |
| return 0; |
| return out_of_line_wait_on_bit_lock(word, bit, bit_wait_io, mode); |
| } |
| |
| /** |
| * wait_on_bit_lock_action - wait for a bit to be cleared, when wanting to set it |
| * @word: the word being waited on, a kernel virtual address |
| * @bit: the bit of the word being waited on |
| * @action: the function used to sleep, which may take special actions |
| * @mode: the task state to sleep in |
| * |
| * Use the standard hashed waitqueue table to wait for a bit |
| * to be cleared and then to set it, and allow the waiting action |
| * to be specified. |
| * This is like wait_on_bit() but allows fine control of how the waiting |
| * is done. |
| * |
| * Returns zero if the bit was (eventually) found to be clear and was |
| * set. Returns non-zero if a signal was delivered to the process and |
| * the @mode allows that signal to wake the process. |
| */ |
| static inline int |
| wait_on_bit_lock_action(unsigned long *word, int bit, wait_bit_action_f *action, |
| unsigned mode) |
| { |
| might_sleep(); |
| if (!test_and_set_bit(bit, word)) |
| return 0; |
| return out_of_line_wait_on_bit_lock(word, bit, action, mode); |
| } |
| |
| /** |
| * wait_on_atomic_t - Wait for an atomic_t to become 0 |
| * @val: The atomic value being waited on, a kernel virtual address |
| * @action: the function used to sleep, which may take special actions |
| * @mode: the task state to sleep in |
| * |
| * Wait for an atomic_t to become 0. We abuse the bit-wait waitqueue table for |
| * the purpose of getting a waitqueue, but we set the key to a bit number |
| * outside of the target 'word'. |
| */ |
| static inline |
| int wait_on_atomic_t(atomic_t *val, int (*action)(atomic_t *), unsigned mode) |
| { |
| might_sleep(); |
| if (atomic_read(val) == 0) |
| return 0; |
| return out_of_line_wait_on_atomic_t(val, action, mode); |
| } |
| |
| #endif /* _LINUX_WAIT_H */ |