[PATCH] md: make sure md bitmap updates are flushed when array is stopped.

The recent change to never ignore the bitmap, revealed that the bitmap isn't
begin flushed properly when an array is stopped.

We call bitmap_daemon_work three times as there is a three-stage pipeline for
flushing updates to the bitmap file.

Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/drivers/md/bitmap.c b/drivers/md/bitmap.c
index 09d32db..41df4cd 100644
--- a/drivers/md/bitmap.c
+++ b/drivers/md/bitmap.c
@@ -1451,6 +1451,29 @@
 }
 
 /*
+ * flush out any pending updates
+ */
+void bitmap_flush(mddev_t *mddev)
+{
+	struct bitmap *bitmap = mddev->bitmap;
+	int sleep;
+
+	if (!bitmap) /* there was no bitmap */
+		return;
+
+	/* run the daemon_work three time to ensure everything is flushed
+	 * that can be
+	 */
+	sleep = bitmap->daemon_sleep;
+	bitmap->daemon_sleep = 0;
+	bitmap_daemon_work(bitmap);
+	bitmap_daemon_work(bitmap);
+	bitmap_daemon_work(bitmap);
+	bitmap->daemon_sleep = sleep;
+	bitmap_update_sb(bitmap);
+}
+
+/*
  * free memory that was allocated
  */
 void bitmap_destroy(mddev_t *mddev)
diff --git a/drivers/md/md.c b/drivers/md/md.c
index 9fd4dbe..480f658 100644
--- a/drivers/md/md.c
+++ b/drivers/md/md.c
@@ -1798,6 +1798,8 @@
 				goto out;
 			mddev->ro = 1;
 		} else {
+			bitmap_flush(mddev);
+			wait_event(mddev->sb_wait, atomic_read(&mddev->pending_writes)==0);
 			if (mddev->ro)
 				set_disk_ro(disk, 0);
 			blk_queue_make_request(mddev->queue, md_fail_request);
diff --git a/include/linux/raid/bitmap.h b/include/linux/raid/bitmap.h
index 6213e97..4bf1659 100644
--- a/include/linux/raid/bitmap.h
+++ b/include/linux/raid/bitmap.h
@@ -248,6 +248,7 @@
 
 /* these are used only by md/bitmap */
 int  bitmap_create(mddev_t *mddev);
+void bitmap_flush(mddev_t *mddev);
 void bitmap_destroy(mddev_t *mddev);
 int  bitmap_active(struct bitmap *bitmap);