[IA64] PAL calls need physical mode, stacked
PAL_CACHE_READ and PAL_CACHE_WRITE need to be called in physical
mode with stacked registers.
Signed-off-by: Russ Anderson (rja@sgi.com)
Signed-off-by: Tony Luck <tony.luck@intel.com>
diff --git a/include/asm-ia64/pal.h b/include/asm-ia64/pal.h
index d1587e4..2c8fd92 100644
--- a/include/asm-ia64/pal.h
+++ b/include/asm-ia64/pal.h
@@ -964,7 +964,8 @@
ia64_pal_cache_read (pal_cache_line_id_u_t line_id, u64 physical_addr)
{
struct ia64_pal_retval iprv;
- PAL_CALL(iprv, PAL_CACHE_READ, line_id.pclid_data, physical_addr, 0);
+ PAL_CALL_PHYS_STK(iprv, PAL_CACHE_READ, line_id.pclid_data,
+ physical_addr, 0);
return iprv.status;
}
@@ -986,7 +987,8 @@
ia64_pal_cache_write (pal_cache_line_id_u_t line_id, u64 physical_addr, u64 data)
{
struct ia64_pal_retval iprv;
- PAL_CALL(iprv, PAL_CACHE_WRITE, line_id.pclid_data, physical_addr, data);
+ PAL_CALL_PHYS_STK(iprv, PAL_CACHE_WRITE, line_id.pclid_data,
+ physical_addr, data);
return iprv.status;
}