[PATCH] mm: cleanup bootmem
The bootmem code added to page_alloc.c duplicated some page freeing code
that it really doesn't need to because it is not so performance critical.
While we're here, make prefetching work properly by actually prefetching
the page we're about to use before prefetching ahead to the next one (ie.
get the most important transaction started first). Also prefetch just a
single page ahead rather than leaving a gap of 16.
Jack Steiner reported no problems with SGI's ia64 simulator.
Signed-off-by: Nick Piggin <npiggin@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/mm/page_alloc.c b/mm/page_alloc.c
index fc65e87..7aa0181 100644
--- a/mm/page_alloc.c
+++ b/mm/page_alloc.c
@@ -55,7 +55,6 @@
long nr_swap_pages;
int percpu_pagelist_fraction;
-static void fastcall free_hot_cold_page(struct page *page, int cold);
static void __free_pages_ok(struct page *page, unsigned int order);
/*
@@ -448,28 +447,23 @@
if (order == 0) {
__ClearPageReserved(page);
set_page_count(page, 0);
-
- free_hot_cold_page(page, 0);
+ set_page_refs(page, 0);
+ __free_page(page);
} else {
- LIST_HEAD(list);
int loop;
+ prefetchw(page);
for (loop = 0; loop < BITS_PER_LONG; loop++) {
struct page *p = &page[loop];
- if (loop + 16 < BITS_PER_LONG)
- prefetchw(p + 16);
+ if (loop + 1 < BITS_PER_LONG)
+ prefetchw(p + 1);
__ClearPageReserved(p);
set_page_count(p, 0);
}
- arch_free_page(page, order);
-
- mod_page_state(pgfree, 1 << order);
-
- list_add(&page->lru, &list);
- kernel_map_pages(page, 1 << order, 0);
- free_pages_bulk(page_zone(page), 1, &list, order);
+ set_page_refs(page, order);
+ __free_pages(page, order);
}
}