[media] videodev2.h: fix incorrect V4L2_DV_FL_HALF_LINE bitmask
This was set to 1 << 0 which is the same as V4L2_DV_FL_REDUCED_BLANKING.
It should be 1 << 3 instead. Luckily interlaced formats are rarely used,
which is why this bug wasn't seen until now.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
diff --git a/include/uapi/linux/videodev2.h b/include/uapi/linux/videodev2.h
index 1282cd3..97fb392 100644
--- a/include/uapi/linux/videodev2.h
+++ b/include/uapi/linux/videodev2.h
@@ -1074,7 +1074,7 @@
longer and field 2 is really one half-line shorter, so each field has
exactly the same number of half-lines. Whether half-lines can be detected
or used depends on the hardware. */
-#define V4L2_DV_FL_HALF_LINE (1 << 0)
+#define V4L2_DV_FL_HALF_LINE (1 << 3)
/** struct v4l2_dv_timings - DV timings