[POWERPC] PS3: Rework AV settings driver
Make the PS3 ps3av driver a loadable module.
- Replace static data with kmalloc()'ed.
o Allocate struct ps3av dynamically, as it contains data used as vuart
receive/transmit buffers
o Move static recv_buf from ps3av_do_pkt() to struct ps3av
- Move ps3av_vuart_{read,write}() from drivers/ps3/ps3av_cmd.c to
drivers/ps3/ps3av.c and make them static as they're used in that file only.
- Make device a PS3 system-bus device.
- Update copyright formatting.
- Make two new routines ps3av_register_flip_ctl() and ps3av_flip_ctl() to
support late binding of the frame buffer flip control routine.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
diff --git a/drivers/ps3/Makefile b/drivers/ps3/Makefile
index a6d8db7..b8c5547 100644
--- a/drivers/ps3/Makefile
+++ b/drivers/ps3/Makefile
@@ -1,4 +1,5 @@
obj-$(CONFIG_PS3_VUART) += vuart.o
-obj-$(CONFIG_PS3_PS3AV) += ps3av.o ps3av_cmd.o
+obj-$(CONFIG_PS3_PS3AV) += ps3av_mod.o
+ps3av_mod-objs += ps3av.o ps3av_cmd.o
obj-$(CONFIG_PPC_PS3) += sys-manager-core.o
obj-$(CONFIG_PS3_SYS_MANAGER) += sys-manager.o