gta4xl-common: don't latch unsignal buffers
Set debug.sf.latch_unsignaled=1 is used to allow surfaceflinger to
latch unsignal buffers that can give more time for buffer to render.
But if the buffer takes longer time to finish, it will block whole
display pipeline result to jank.
Bug: 157964883
Test: scrolling, launch
Change-Id: I56c3e05921de5fc9569bf3f93fde03022a64b6a4
diff --git a/vendor.prop b/vendor.prop
index 929eff1..e3a9dbe 100644
--- a/vendor.prop
+++ b/vendor.prop
@@ -33,7 +33,6 @@
ro.frp.pst=/dev/block/persistent
## Graphics
-debug.sf.latch_unsignaled=1
ro.opengles.version=196610
ro.surface_flinger.max_frame_buffer_acquired_buffers=3