Revert "RM6785: Set default vibration intensity level to high for all 5 modes"

 * Let it be MEDIUM by default

This reverts commit 675fed44e8f67f88d9f0e326326686673843d125.

Change-Id: I5395e8b645ff9f8dbdb0cfe12d3e332b5ea1370c
diff --git a/overlay/frameworks/base/core/res/res/values/config.xml b/overlay/frameworks/base/core/res/res/values/config.xml
index a8c3725..d01a99b 100644
--- a/overlay/frameworks/base/core/res/res/values/config.xml
+++ b/overlay/frameworks/base/core/res/res/values/config.xml
@@ -497,27 +497,6 @@
     <!-- Whether to cleanup fingerprints upon connection to the daemon and when user switches -->
     <bool name="config_cleanupUnusedFingerprints">false</bool>
 
-    <!-- The default intensity level for alarm vibrations. See
-         Settings.System.ALARM_VIBRATION_INTENSITY more details on the constant values and
-         meanings. -->
-    <integer name="config_defaultAlarmVibrationIntensity">3</integer>
-    <!-- The default intensity level for haptic feedback. See
-         Settings.System.HAPTIC_FEEDBACK_INTENSITY more details on the constant values and
-         meanings. -->
-    <integer name="config_defaultHapticFeedbackIntensity">3</integer>
-    <!-- The default intensity level for media vibrations. See
-         Settings.System.MEDIA_VIBRATION_INTENSITY more details on the constant values and
-         meanings. -->
-    <integer name="config_defaultMediaVibrationIntensity">3</integer>
-    <!-- The default intensity level for notification vibrations. See
-         Settings.System.NOTIFICATION_VIBRATION_INTENSITY more details on the constant values and
-         meanings. -->
-    <integer name="config_defaultNotificationVibrationIntensity">3</integer>
-    <!-- The default intensity level for ring vibrations. See
-         Settings.System.RING_VIBRATION_INTENSITY more details on the constant values and
-         meanings. -->
-    <integer name="config_defaultRingVibrationIntensity">3</integer>
-
     <!-- Enables or disables haptic effect when the text insertion/selection handle is moved
          manually by the user. Off by default, since the expected haptic feedback may not be
          available on some devices. -->